Weekly Stats 2025/04/17 – 2025/04/23 (S7)
Past dataWeekly win rate distribution, winners/losers, and ban rate rankings. Data period: 2025/04/17 00:00 - 2025/04/23 23:59
Win Rate Distribution (All Bands)
Winners / Losers (<3500 band)
Baseline = this band's pick-weighted average win rate (50.0%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (<3500 band)
Winners Top 10
- 1
GOURAI-KAIPresence: 35.66%Win rate: 53.8%Pick rate: 15.3% - 2
XiaolingPresence: 13.99%Win rate: 54.3%Pick rate: 5.3% - 3
CygnusPresence: 9.32%Win rate: 54.6%Pick rate: 3.3% - 4
BetaPresence: 6.27%Win rate: 53.3%Pick rate: 3.1% - 5
AlizPresence: 5.53%Win rate: 55.0%Pick rate: 1.8% - 6
DeucalionPresence: 4.91%Win rate: 54.0%Pick rate: 2.0% - 7
ValkiaPresence: 4.64%Win rate: 52.3%Pick rate: 3.3% - 8
DarkstarPresence: 4.56%Win rate: 53.1%Pick rate: 2.4% - 9
XVIIIPresence: 3.44%Win rate: 53.3%Pick rate: 1.7% - 10
RolandPresence: 2.45%Win rate: 54.0%Pick rate: 1.0%
Losers Top 10
- 1
RhineContribution: 22.97%Win rate: 46.4%Pick rate: 10.3% - 2
AngelisContribution: 13.04%Win rate: 44.3%Pick rate: 3.7% - 3
ShadowContribution: 7.66%Win rate: 43.8%Pick rate: 2.0% - 4
QiuyuContribution: 7.51%Win rate: 42.4%Pick rate: 1.6% - 5
KazeContribution: 6.53%Win rate: 46.6%Pick rate: 3.1% - 6
ElfinContribution: 5.30%Win rate: 43.4%Pick rate: 1.3% - 7
HibikiContribution: 5.19%Win rate: 46.9%Pick rate: 2.7% - 8
VirtuesContribution: 5.02%Win rate: 44.2%Pick rate: 1.4% - 9
SeraphContribution: 5.01%Win rate: 44.6%Pick rate: 1.5% - 10
EmikaContribution: 3.69%Win rate: 47.8%Pick rate: 2.7%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (<3500 band)
- 1
RhineBan rate: 62.9%Win rate: 46.4%Pick rate: 10.3% - 2
RotaBan rate: 50.1%Win rate: 50.4%Pick rate: 4.4% - 3
HibikiBan rate: 43.6%Win rate: 46.9%Pick rate: 2.7% - 4
GriffinBan rate: 40.4%Win rate: 47.1%Pick rate: 0.8% - 5
ValkiaBan rate: 39.7%Win rate: 52.3%Pick rate: 3.3% - 6
IvaBan rate: 39.7%Win rate: 47.2%Pick rate: 1.7% - 7
GOURAI-KAIBan rate: 34.5%Win rate: 53.8%Pick rate: 15.3% - 8
XiaolingBan rate: 33.0%Win rate: 54.3%Pick rate: 5.3% - 9
CygnusBan rate: 29.7%Win rate: 54.6%Pick rate: 3.3% - 10
SharpBan rate: 28.1%Win rate: 50.3%Pick rate: 2.0%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (<3500 band)
Win Rate Distribution (<3500 band)
Winners / Losers (3500–6000 band)
Baseline = this band's pick-weighted average win rate (49.8%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (3500–6000 band)
Winners Top 10
- 1
CherubPresence: 14.74%Win rate: 54.0%Pick rate: 4.0% - 2
XiaolingPresence: 13.82%Win rate: 54.3%Pick rate: 3.5% - 3
ValkiaPresence: 11.45%Win rate: 54.3%Pick rate: 2.9% - 4
AlizPresence: 10.00%Win rate: 53.6%Pick rate: 3.0% - 5
SharpPresence: 8.21%Win rate: 53.7%Pick rate: 2.4% - 6
RasielPresence: 6.84%Win rate: 53.9%Pick rate: 1.9% - 7
ConvallariaPresence: 6.67%Win rate: 53.6%Pick rate: 2.0% - 8
HikariPresence: 4.56%Win rate: 51.6%Pick rate: 2.9% - 9
XVIIIPresence: 4.32%Win rate: 52.4%Pick rate: 1.9% - 10
RotaPresence: 4.16%Win rate: 50.8%Pick rate: 4.8%
Losers Top 10
- 1
HibikiContribution: 21.72%Win rate: 43.8%Pick rate: 4.1% - 2
RhineContribution: 11.89%Win rate: 47.8%Pick rate: 6.7% - 3
AngelisContribution: 11.76%Win rate: 42.4%Pick rate: 1.8% - 4
KazeContribution: 7.72%Win rate: 45.2%Pick rate: 1.9% - 5
CygnusContribution: 7.59%Win rate: 45.9%Pick rate: 2.2% - 6
IvaContribution: 6.45%Win rate: 47.0%Pick rate: 2.6% - 7
EmikaContribution: 5.66%Win rate: 47.6%Pick rate: 2.9% - 8
AidaContribution: 4.14%Win rate: 45.9%Pick rate: 1.2% - 9
DeucalionContribution: 3.48%Win rate: 48.1%Pick rate: 2.3% - 10
YammynContribution: 3.40%Win rate: 47.4%Pick rate: 1.6%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (3500–6000 band)
- 1
RhineBan rate: 53.7%Win rate: 47.8%Pick rate: 6.7% - 2
SharpBan rate: 46.8%Win rate: 53.7%Pick rate: 2.4% - 3
HibikiBan rate: 42.0%Win rate: 43.8%Pick rate: 4.1% - 4
RotaBan rate: 40.6%Win rate: 50.8%Pick rate: 4.8% - 5
IvaBan rate: 40.6%Win rate: 47.0%Pick rate: 2.6% - 6
GriffinBan rate: 36.0%Win rate: 52.6%Pick rate: 1.5% - 7
XiaolingBan rate: 28.4%Win rate: 54.3%Pick rate: 3.5% - 8
ValkiaBan rate: 28.1%Win rate: 54.3%Pick rate: 2.9% - 9
ShadowBan rate: 26.2%Win rate: 50.1%Pick rate: 1.3% - 10
SnowowlBan rate: 25.6%Win rate: 47.9%Pick rate: 0.5%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (3500–6000 band)
Win Rate Distribution (3500–6000 band)
Winners / Losers (6000–8000 band)
Baseline = this band's pick-weighted average win rate (50.4%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (6000–8000 band)
Winners Top 10
- 1
SharpPresence: 16.28%Win rate: 55.7%Pick rate: 2.7% - 2
ValkiaPresence: 13.41%Win rate: 53.5%Pick rate: 3.8% - 3
GriffinPresence: 9.08%Win rate: 54.2%Pick rate: 2.1% - 4
SeraphPresence: 8.46%Win rate: 56.6%Pick rate: 1.2% - 5
AlizPresence: 7.12%Win rate: 52.0%Pick rate: 3.9% - 6
XiaolingPresence: 5.84%Win rate: 52.0%Pick rate: 3.2% - 7
RolandPresence: 5.10%Win rate: 53.2%Pick rate: 1.6% - 8
QiuyuPresence: 4.76%Win rate: 52.3%Pick rate: 2.2% - 9
FfreedoPresence: 3.87%Win rate: 53.8%Pick rate: 1.0% - 10
CherubPresence: 3.79%Win rate: 51.0%Pick rate: 5.5%
Losers Top 10
- 1
GOURAI-KAIContribution: 19.94%Win rate: 49.2%Pick rate: 14.7% - 2
RhineContribution: 14.20%Win rate: 48.5%Pick rate: 6.6% - 3
HibikiContribution: 13.79%Win rate: 46.6%Pick rate: 3.2% - 4
AngelisContribution: 6.34%Win rate: 46.1%Pick rate: 1.3% - 5
DeucalionContribution: 6.34%Win rate: 46.1%Pick rate: 1.3% - 6
BetaContribution: 6.24%Win rate: 48.5%Pick rate: 2.9% - 7
EmikaContribution: 6.24%Win rate: 48.5%Pick rate: 2.9% - 8
DarkstarContribution: 5.97%Win rate: 49.2%Pick rate: 4.4% - 9
CygnusContribution: 4.22%Win rate: 47.3%Pick rate: 1.2% - 10
SkysaberContribution: 3.95%Win rate: 49.4%Pick rate: 3.5%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (6000–8000 band)
- 1
SharpBan rate: 70.9%Win rate: 55.7%Pick rate: 2.7% - 2
IvaBan rate: 45.5%Win rate: 49.3%Pick rate: 2.7% - 3
SnowowlBan rate: 40.1%Win rate: 54.0%Pick rate: 0.3% - 4
SeraphBan rate: 39.9%Win rate: 56.6%Pick rate: 1.2% - 5
GriffinBan rate: 39.4%Win rate: 54.2%Pick rate: 2.1% - 6
RhineBan rate: 36.6%Win rate: 48.5%Pick rate: 6.6% - 7
HibikiBan rate: 34.9%Win rate: 46.6%Pick rate: 3.2% - 8
RotaBan rate: 34.2%Win rate: 50.3%Pick rate: 5.6% - 9
YammynBan rate: 31.4%Win rate: 50.7%Pick rate: 0.9% - 10
ValkiaBan rate: 27.5%Win rate: 53.5%Pick rate: 3.8%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (6000–8000 band)
Win Rate Distribution (6000–8000 band)
Winners / Losers (8000+ band)
Baseline = this band's pick-weighted average win rate (60.6%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (8000+ band)
Winners Top 10
- 1
SharpPresence: 29.14%Win rate: 75.3%Pick rate: 5.7% - 2
ElfinPresence: 16.36%Win rate: 80.2%Pick rate: 2.4% - 3
SeraphPresence: 14.46%Win rate: 69.1%Pick rate: 4.9% - 4
GriffinPresence: 6.51%Win rate: 75.0%Pick rate: 1.3% - 5
ValkiaPresence: 6.19%Win rate: 65.3%Pick rate: 3.8% - 6
SnowowlPresence: 5.74%Win rate: 73.3%Pick rate: 1.3% - 7
ShadowPresence: 5.01%Win rate: 68.2%Pick rate: 1.9% - 8
AidaPresence: 4.71%Win rate: 64.6%Pick rate: 3.4% - 9
RotaPresence: 3.89%Win rate: 62.4%Pick rate: 6.3% - 10
ScorpionPresence: 2.68%Win rate: 62.6%Pick rate: 3.9%
Losers Top 10
- 1
IvaContribution: 11.87%Win rate: 55.3%Pick rate: 6.4% - 2
HikariContribution: 10.67%Win rate: 40.2%Pick rate: 1.5% - 3
RhineContribution: 9.89%Win rate: 57.4%Pick rate: 8.8% - 4
DarkstarContribution: 9.45%Win rate: 52.4%Pick rate: 3.3% - 5
AngelisContribution: 7.63%Win rate: 51.5%Pick rate: 2.4% - 6
AlizContribution: 7.23%Win rate: 51.6%Pick rate: 2.3% - 7
QingniContribution: 7.19%Win rate: 37.7%Pick rate: 0.9% - 8
FfreedoContribution: 4.66%Win rate: 51.7%Pick rate: 1.5% - 9
EmikaContribution: 4.47%Win rate: 53.5%Pick rate: 1.8% - 10
SkysaberContribution: 3.19%Win rate: 57.1%Pick rate: 2.6%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (8000+ band)
- 1
HibikiBan rate: 68.7%Win rate: 58.0%Pick rate: 2.9% - 2
SharpBan rate: 68.1%Win rate: 75.3%Pick rate: 5.7% - 3
SeraphBan rate: 48.2%Win rate: 69.1%Pick rate: 4.9% - 4
SnowowlBan rate: 35.4%Win rate: 73.3%Pick rate: 1.3% - 5
GriffinBan rate: 30.6%Win rate: 75.0%Pick rate: 1.3% - 6
IvaBan rate: 25.9%Win rate: 55.3%Pick rate: 6.4% - 7
YammynBan rate: 22.5%Win rate: 57.7%Pick rate: 0.9% - 8
QiuyuBan rate: 21.1%Win rate: 61.6%Pick rate: 3.0% - 9
ShadowBan rate: 20.8%Win rate: 68.2%Pick rate: 1.9% - 10
ValkiaBan rate: 17.7%Win rate: 65.3%Pick rate: 3.8%
Ban rate = the conditional probability of being banned when in hand (official definition).




