Weekly Stats 2025/06/26 – 2025/07/02 (S8)
Past dataWeekly win rate distribution, winners/losers, and ban rate rankings. Data period: 2025/06/26 00:00 - 2025/07/02 23:59
Win Rate Distribution (All Bands)
Winners / Losers (<3500 band)
Baseline = this band's pick-weighted average win rate (49.9%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (<3500 band)
Winners Top 10
- 1
NoraPresence: 16.68%Win rate: 57.4%Pick rate: 5.4% - 2
XiaolingPresence: 9.93%Win rate: 54.0%Pick rate: 5.9% - 3
BetaPresence: 9.33%Win rate: 55.3%Pick rate: 4.2% - 4
TroublemakerPresence: 7.91%Win rate: 56.1%Pick rate: 3.1% - 5
GOURAI-KAIPresence: 7.88%Win rate: 53.9%Pick rate: 4.8% - 6
HikariPresence: 7.22%Win rate: 53.9%Pick rate: 4.4% - 7
DeucalionPresence: 5.87%Win rate: 59.4%Pick rate: 1.5% - 8
CygnusPresence: 5.77%Win rate: 55.3%Pick rate: 2.6% - 9
DarkstarPresence: 5.11%Win rate: 56.8%Pick rate: 1.8% - 10
AngelisPresence: 2.59%Win rate: 54.1%Pick rate: 1.5%
Losers Top 10
- 1
AkigumoContribution: 69.43%Win rate: 38.5%Pick rate: 14.7% - 2
EtherContribution: 6.48%Win rate: 42.8%Pick rate: 2.2% - 3
RhineContribution: 4.05%Win rate: 47.8%Pick rate: 4.6% - 4
ElfinContribution: 3.30%Win rate: 44.6%Pick rate: 1.5% - 5
QiuyuContribution: 3.08%Win rate: 46.0%Pick rate: 1.9% - 6
ShadowContribution: 2.44%Win rate: 45.0%Pick rate: 1.2% - 7
CherubContribution: 1.87%Win rate: 47.1%Pick rate: 1.6% - 8
FfreedoContribution: 1.43%Win rate: 45.0%Pick rate: 0.7% - 9
SnowowlContribution: 1.38%Win rate: 46.9%Pick rate: 1.1% - 10
SharpContribution: 1.27%Win rate: 48.0%Pick rate: 1.6%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (<3500 band)
- 1
NoraBan rate: 52.2%Win rate: 57.4%Pick rate: 5.4% - 2
RhineBan rate: 52.2%Win rate: 47.8%Pick rate: 4.6% - 3
EtherBan rate: 48.8%Win rate: 42.8%Pick rate: 2.2% - 4
RotaBan rate: 43.5%Win rate: 48.6%Pick rate: 1.9% - 5
CygnusBan rate: 42.2%Win rate: 55.3%Pick rate: 2.6% - 6
ConvallariaBan rate: 38.5%Win rate: 50.0%Pick rate: 0.4% - 7
IvaBan rate: 38.1%Win rate: 56.1%Pick rate: 1.0% - 8
GriffinBan rate: 36.6%Win rate: 50.1%Pick rate: 0.6% - 9
ValkiaBan rate: 36.4%Win rate: 54.1%Pick rate: 1.5% - 10
AkigumoBan rate: 33.9%Win rate: 38.5%Pick rate: 14.7%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (<3500 band)
Win Rate Distribution (<3500 band)
Winners / Losers (3500–6000 band)
Baseline = this band's pick-weighted average win rate (49.8%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (3500–6000 band)
Winners Top 10
- 1
TroublemakerPresence: 16.17%Win rate: 53.0%Pick rate: 7.2% - 2
HikariPresence: 12.42%Win rate: 52.8%Pick rate: 5.9% - 3
CherubPresence: 6.62%Win rate: 53.9%Pick rate: 2.3% - 4
GriffinPresence: 6.53%Win rate: 59.1%Pick rate: 1.0% - 5
XiaolingPresence: 5.70%Win rate: 52.7%Pick rate: 2.8% - 6
RotaPresence: 5.16%Win rate: 53.3%Pick rate: 2.1% - 7
AlizPresence: 4.89%Win rate: 53.9%Pick rate: 1.7% - 8
ValkiaPresence: 4.42%Win rate: 54.3%Pick rate: 1.4% - 9
ConvallariaPresence: 3.93%Win rate: 55.4%Pick rate: 1.0% - 10
IvaPresence: 3.65%Win rate: 53.8%Pick rate: 1.3%
Losers Top 10
- 1
AkigumoContribution: 52.99%Win rate: 40.7%Pick rate: 8.3% - 2
BetaContribution: 10.69%Win rate: 47.3%Pick rate: 6.1% - 3
BorzoiContribution: 8.26%Win rate: 46.0%Pick rate: 3.1% - 4
AidaContribution: 4.07%Win rate: 44.0%Pick rate: 1.0% - 5
DarkstarContribution: 3.93%Win rate: 47.8%Pick rate: 2.8% - 6
CygnusContribution: 3.74%Win rate: 45.7%Pick rate: 1.3% - 7
EmikaContribution: 3.25%Win rate: 46.9%Pick rate: 1.6% - 8
KazeContribution: 1.96%Win rate: 48.4%Pick rate: 2.0% - 9
QingniContribution: 1.86%Win rate: 44.5%Pick rate: 0.5% - 10
HibikiContribution: 1.77%Win rate: 47.0%Pick rate: 0.9%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (3500–6000 band)
- 1
EtherBan rate: 54.7%Win rate: 48.8%Pick rate: 2.2% - 2
GriffinBan rate: 49.7%Win rate: 59.1%Pick rate: 1.0% - 3
IvaBan rate: 49.1%Win rate: 53.8%Pick rate: 1.3% - 4
SnowowlBan rate: 39.7%Win rate: 48.4%Pick rate: 0.5% - 5
RotaBan rate: 39.4%Win rate: 53.3%Pick rate: 2.1% - 6
NoraBan rate: 38.2%Win rate: 50.2%Pick rate: 5.5% - 7
RhineBan rate: 37.8%Win rate: 49.0%Pick rate: 3.1% - 8
HikariBan rate: 35.4%Win rate: 52.8%Pick rate: 5.9% - 9
SharpBan rate: 33.0%Win rate: 50.6%Pick rate: 1.1% - 10
CavalryBan rate: 32.4%Win rate: 54.6%Pick rate: 0.7%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (3500–6000 band)
Win Rate Distribution (3500–6000 band)
Winners / Losers (6000–8000 band)
Baseline = this band's pick-weighted average win rate (50.3%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (6000–8000 band)
Winners Top 10
- 1
GriffinPresence: 11.75%Win rate: 59.2%Pick rate: 1.5% - 2
STYLETPresence: 11.73%Win rate: 53.5%Pick rate: 4.2% - 3
InePresence: 9.78%Win rate: 53.5%Pick rate: 3.5% - 4
IvaPresence: 6.51%Win rate: 56.0%Pick rate: 1.3% - 5
QiuyuPresence: 5.91%Win rate: 54.8%Pick rate: 1.5% - 6
SeraphPresence: 4.49%Win rate: 58.8%Pick rate: 0.6% - 7
ElfinPresence: 4.36%Win rate: 56.5%Pick rate: 0.8% - 8
AlizPresence: 3.73%Win rate: 52.1%Pick rate: 2.4% - 9
SharpPresence: 3.67%Win rate: 53.8%Pick rate: 1.2% - 10
CherubPresence: 3.35%Win rate: 51.8%Pick rate: 2.6%
Losers Top 10
- 1
AkigumoContribution: 47.70%Win rate: 44.0%Pick rate: 8.5% - 2
BetaContribution: 14.60%Win rate: 46.0%Pick rate: 3.8% - 3
BorzoiContribution: 5.19%Win rate: 48.8%Pick rate: 3.8% - 4
GOURAI-KAIContribution: 4.80%Win rate: 49.6%Pick rate: 7.3% - 5
TroublemakerContribution: 4.47%Win rate: 49.8%Pick rate: 9.3% - 6
DarkstarContribution: 4.27%Win rate: 47.8%Pick rate: 1.9% - 7
EtherContribution: 4.16%Win rate: 48.3%Pick rate: 2.3% - 8
AidaContribution: 2.63%Win rate: 46.1%Pick rate: 0.7% - 9
DeucalionContribution: 2.28%Win rate: 48.5%Pick rate: 1.4% - 10
EmikaContribution: 2.28%Win rate: 48.5%Pick rate: 1.4%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (6000–8000 band)
- 1
IvaBan rate: 61.1%Win rate: 56.0%Pick rate: 1.3% - 2
SeraphBan rate: 56.1%Win rate: 58.8%Pick rate: 0.6% - 3
SnowowlBan rate: 51.9%Win rate: 52.4%Pick rate: 0.3% - 4
GriffinBan rate: 51.7%Win rate: 59.2%Pick rate: 1.5% - 5
EtherBan rate: 48.1%Win rate: 48.3%Pick rate: 2.3% - 6
OrchidBan rate: 46.4%Win rate: 58.5%Pick rate: 0.3% - 7
SharpBan rate: 36.6%Win rate: 53.8%Pick rate: 1.2% - 8
YammynBan rate: 36.5%Win rate: 50.3%Pick rate: 0.6% - 9
CavalryBan rate: 34.3%Win rate: 54.9%Pick rate: 0.8% - 10
IneBan rate: 33.7%Win rate: 53.5%Pick rate: 3.5%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (6000–8000 band)
Win Rate Distribution (6000–8000 band)
Winners / Losers (8000+ band)
Baseline = this band's pick-weighted average win rate (61.0%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (8000+ band)
Winners Top 10
- 1
IvaPresence: 16.59%Win rate: 69.7%Pick rate: 4.8% - 2
InePresence: 11.75%Win rate: 66.8%Pick rate: 5.1% - 3
SharpPresence: 8.13%Win rate: 67.6%Pick rate: 3.1% - 4
ElfinPresence: 8.04%Win rate: 72.9%Pick rate: 1.7% - 5
GriffinPresence: 7.85%Win rate: 76.2%Pick rate: 1.3% - 6
CavalryPresence: 6.82%Win rate: 68.8%Pick rate: 2.2% - 7
SeraphPresence: 6.01%Win rate: 69.9%Pick rate: 1.7% - 8
RhinePresence: 5.37%Win rate: 64.3%Pick rate: 4.1% - 9
SnowowlPresence: 4.99%Win rate: 86.1%Pick rate: 0.5% - 10
QiuyuPresence: 4.98%Win rate: 66.7%Pick rate: 2.2%
Losers Top 10
- 1
GOURAI-KAIContribution: 27.92%Win rate: 47.5%Pick rate: 5.2% - 2
BetaContribution: 9.74%Win rate: 46.6%Pick rate: 1.7% - 3
RasielContribution: 8.77%Win rate: 46.3%Pick rate: 1.5% - 4
NoraContribution: 8.07%Win rate: 57.1%Pick rate: 5.2% - 5
ScorpionContribution: 5.02%Win rate: 56.5%Pick rate: 2.8% - 6
AkigumoContribution: 4.68%Win rate: 58.5%Pick rate: 4.7% - 7
CherubContribution: 4.40%Win rate: 54.5%Pick rate: 1.7% - 8
SkysaberContribution: 4.38%Win rate: 55.5%Pick rate: 2.0% - 9
DarkstarContribution: 3.34%Win rate: 52.6%Pick rate: 1.0% - 10
TroublemakerContribution: 2.86%Win rate: 59.9%Pick rate: 6.5%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (8000+ band)
- 1
SeraphBan rate: 56.8%Win rate: 69.9%Pick rate: 1.7% - 2
IvaBan rate: 54.6%Win rate: 69.7%Pick rate: 4.8% - 3
SnowowlBan rate: 51.6%Win rate: 86.1%Pick rate: 0.5% - 4
EtherBan rate: 45.9%Win rate: 61.7%Pick rate: 5.6% - 5
GriffinBan rate: 39.5%Win rate: 76.2%Pick rate: 1.3% - 6
HibikiBan rate: 36.8%Win rate: 64.7%Pick rate: 2.5% - 7
YammynBan rate: 35.9%Win rate: 61.0%Pick rate: 0.7% - 8
SharpBan rate: 35.2%Win rate: 67.6%Pick rate: 3.1% - 9
QiuyuBan rate: 34.6%Win rate: 66.7%Pick rate: 2.2% - 10
ElfinBan rate: 33.9%Win rate: 72.9%Pick rate: 1.7%
Ban rate = the conditional probability of being banned when in hand (official definition).





