Weekly Stats 2025/07/17 – 2025/07/23 (S8)
Past dataWeekly win rate distribution, winners/losers, and ban rate rankings. Data period: 2025/07/17 00:00 - 2025/07/23 23:59
Win Rate Distribution (All Bands)
Winners / Losers (<3500 band)
Baseline = this band's pick-weighted average win rate (50.0%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (<3500 band)
Winners Top 10
- 1
LancelotPresence: 49.64%Win rate: 55.0%Pick rate: 22.3% - 2
CherubPresence: 7.34%Win rate: 56.6%Pick rate: 2.5% - 3
XVIIIPresence: 6.34%Win rate: 57.5%Pick rate: 1.9% - 4
SkysaberPresence: 5.92%Win rate: 57.0%Pick rate: 1.9% - 5
XiaolingPresence: 5.85%Win rate: 52.3%Pick rate: 5.7% - 6
DeucalionPresence: 5.68%Win rate: 55.8%Pick rate: 2.2% - 7
CygnusPresence: 4.63%Win rate: 56.5%Pick rate: 1.6% - 8
BetaPresence: 4.07%Win rate: 52.4%Pick rate: 3.8% - 9
NoraPresence: 3.48%Win rate: 53.4%Pick rate: 2.3% - 10
ValkiaPresence: 1.87%Win rate: 53.0%Pick rate: 1.4%
Losers Top 10
- 1
AkigumoContribution: 21.89%Win rate: 40.7%Pick rate: 5.3% - 2
RhineContribution: 13.94%Win rate: 42.7%Pick rate: 4.3% - 3
QiuyuContribution: 7.50%Win rate: 43.5%Pick rate: 2.6% - 4
KazeContribution: 6.24%Win rate: 46.3%Pick rate: 3.8% - 5
SeraphContribution: 4.55%Win rate: 44.3%Pick rate: 1.8% - 6
AidaContribution: 4.35%Win rate: 43.0%Pick rate: 1.4% - 7
RotaContribution: 3.89%Win rate: 42.7%Pick rate: 1.2% - 8
ScorpionContribution: 3.88%Win rate: 45.4%Pick rate: 1.9% - 9
IneContribution: 3.40%Win rate: 44.9%Pick rate: 1.5% - 10
ElfinContribution: 3.37%Win rate: 46.2%Pick rate: 2.0%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (<3500 band)
- 1
RhineBan rate: 60.9%Win rate: 42.7%Pick rate: 4.3% - 2
IvaBan rate: 53.3%Win rate: 47.6%Pick rate: 0.9% - 3
LancelotBan rate: 51.3%Win rate: 55.0%Pick rate: 22.3% - 4
AkigumoBan rate: 45.9%Win rate: 40.7%Pick rate: 5.3% - 5
ValkiaBan rate: 45.8%Win rate: 53.0%Pick rate: 1.4% - 6
TroublemakerBan rate: 42.1%Win rate: 52.3%Pick rate: 0.9% - 7
CygnusBan rate: 41.6%Win rate: 56.5%Pick rate: 1.6% - 8
NoraBan rate: 40.2%Win rate: 53.4%Pick rate: 2.3% - 9
XiaolingBan rate: 36.3%Win rate: 52.3%Pick rate: 5.7% - 10
IneBan rate: 33.3%Win rate: 44.9%Pick rate: 1.5%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (<3500 band)
Win Rate Distribution (<3500 band)
Winners / Losers (3500–6000 band)
Baseline = this band's pick-weighted average win rate (49.7%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (3500–6000 band)
Winners Top 10
- 1
CherubPresence: 21.29%Win rate: 59.3%Pick rate: 2.8% - 2
XVIIIPresence: 12.71%Win rate: 57.0%Pick rate: 2.2% - 3
XiaolingPresence: 10.76%Win rate: 54.1%Pick rate: 3.1% - 4
HikariPresence: 9.51%Win rate: 52.8%Pick rate: 3.9% - 5
LancelotPresence: 8.90%Win rate: 50.4%Pick rate: 16.7% - 6
TroublemakerPresence: 5.20%Win rate: 51.6%Pick rate: 3.5% - 7
NoraPresence: 4.49%Win rate: 51.3%Pick rate: 3.6% - 8
GOURAI-KAIPresence: 4.37%Win rate: 50.9%Pick rate: 4.7% - 9
GriffinPresence: 3.76%Win rate: 56.5%Pick rate: 0.7% - 10
ConvallariaPresence: 3.03%Win rate: 54.5%Pick rate: 0.8%
Losers Top 10
- 1
BorzoiContribution: 11.29%Win rate: 46.5%Pick rate: 4.4% - 2
EmikaContribution: 7.79%Win rate: 43.6%Pick rate: 1.6% - 3
CygnusContribution: 7.74%Win rate: 44.0%Pick rate: 1.7% - 4
STYLETContribution: 7.54%Win rate: 45.6%Pick rate: 2.3% - 5
AkigumoContribution: 7.21%Win rate: 47.4%Pick rate: 3.9% - 6
IvaContribution: 7.10%Win rate: 41.6%Pick rate: 1.1% - 7
RhineContribution: 6.72%Win rate: 47.0%Pick rate: 3.1% - 8
AidaContribution: 6.14%Win rate: 42.7%Pick rate: 1.1% - 9
DarkstarContribution: 3.98%Win rate: 48.0%Pick rate: 2.9% - 10
HibikiContribution: 3.95%Win rate: 44.2%Pick rate: 0.9%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (3500–6000 band)
- 1
EtherBan rate: 44.8%Win rate: 47.2%Pick rate: 1.6% - 2
GriffinBan rate: 44.1%Win rate: 56.5%Pick rate: 0.7% - 3
AkigumoBan rate: 43.8%Win rate: 47.4%Pick rate: 3.9% - 4
IvaBan rate: 42.8%Win rate: 41.6%Pick rate: 1.1% - 5
RhineBan rate: 40.4%Win rate: 47.0%Pick rate: 3.1% - 6
NoraBan rate: 40.0%Win rate: 51.3%Pick rate: 3.6% - 7
RotaBan rate: 39.8%Win rate: 51.1%Pick rate: 1.8% - 8
TroublemakerBan rate: 34.5%Win rate: 51.6%Pick rate: 3.5% - 9
XiaolingBan rate: 31.5%Win rate: 54.1%Pick rate: 3.1% - 10
LancelotBan rate: 31.2%Win rate: 50.4%Pick rate: 16.7%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (3500–6000 band)
Win Rate Distribution (3500–6000 band)
Winners / Losers (6000–8000 band)
Baseline = this band's pick-weighted average win rate (49.6%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (6000–8000 band)
Winners Top 10
- 1
CherubPresence: 31.52%Win rate: 54.5%Pick rate: 4.7% - 2
XVIIIPresence: 10.93%Win rate: 53.6%Pick rate: 2.0% - 3
AlizPresence: 8.17%Win rate: 52.6%Pick rate: 2.0% - 4
GriffinPresence: 7.22%Win rate: 54.4%Pick rate: 1.1% - 5
XiaolingPresence: 6.26%Win rate: 51.7%Pick rate: 2.2% - 6
ConvallariaPresence: 6.23%Win rate: 53.4%Pick rate: 1.2% - 7
InePresence: 5.50%Win rate: 51.3%Pick rate: 2.4% - 8
ValkiaPresence: 4.95%Win rate: 52.2%Pick rate: 1.4% - 9
HikariPresence: 4.53%Win rate: 50.4%Pick rate: 4.3% - 10
ElfinPresence: 4.44%Win rate: 55.0%Pick rate: 0.6%
Losers Top 10
- 1
BetaContribution: 11.72%Win rate: 46.6%Pick rate: 2.8% - 2
EtherContribution: 10.02%Win rate: 45.6%Pick rate: 1.8% - 3
LancelotContribution: 9.56%Win rate: 49.3%Pick rate: 20.6% - 4
BorzoiContribution: 7.92%Win rate: 48.2%Pick rate: 4.0% - 5
EmikaContribution: 6.02%Win rate: 46.0%Pick rate: 1.2% - 6
IvaContribution: 5.88%Win rate: 44.9%Pick rate: 0.9% - 7
DeucalionContribution: 5.60%Win rate: 47.1%Pick rate: 1.6% - 8
QingniContribution: 5.44%Win rate: 44.0%Pick rate: 0.7% - 9
RhineContribution: 4.70%Win rate: 48.5%Pick rate: 3.0% - 10
TroublemakerContribution: 4.29%Win rate: 49.1%Pick rate: 5.8%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (6000–8000 band)
- 1
GriffinBan rate: 57.3%Win rate: 54.4%Pick rate: 1.1% - 2
AkigumoBan rate: 50.9%Win rate: 49.1%Pick rate: 4.3% - 3
SnowowlBan rate: 49.6%Win rate: 49.9%Pick rate: 0.3% - 4
IvaBan rate: 48.4%Win rate: 44.9%Pick rate: 0.9% - 5
EtherBan rate: 45.0%Win rate: 45.6%Pick rate: 1.8% - 6
SeraphBan rate: 42.1%Win rate: 52.7%Pick rate: 0.5% - 7
OrchidBan rate: 41.0%Win rate: 52.5%Pick rate: 0.2% - 8
NoraBan rate: 37.0%Win rate: 49.6%Pick rate: 3.8% - 9
CavalryBan rate: 36.2%Win rate: 50.4%Pick rate: 0.8% - 10
RotaBan rate: 34.8%Win rate: 49.6%Pick rate: 2.1%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (6000–8000 band)
Win Rate Distribution (6000–8000 band)
Winners / Losers (8000+ band)
Baseline = this band's pick-weighted average win rate (53.6%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (8000+ band)
Winners Top 10
- 1
CherubPresence: 16.42%Win rate: 56.8%Pick rate: 5.9% - 2
InePresence: 9.17%Win rate: 56.7%Pick rate: 3.4% - 3
AngelisPresence: 8.78%Win rate: 58.2%Pick rate: 2.2% - 4
ElfinPresence: 8.29%Win rate: 62.3%Pick rate: 1.1% - 5
AkigumoPresence: 6.87%Win rate: 55.0%Pick rate: 5.6% - 6
SeraphPresence: 6.72%Win rate: 63.3%Pick rate: 0.8% - 7
VirtuesPresence: 5.64%Win rate: 62.9%Pick rate: 0.7% - 8
CavalryPresence: 5.54%Win rate: 60.7%Pick rate: 0.9% - 9
SharpPresence: 4.74%Win rate: 57.8%Pick rate: 1.3% - 10
GriffinPresence: 4.53%Win rate: 56.2%Pick rate: 2.0%
Losers Top 10
- 1
GOURAI-KAIContribution: 10.52%Win rate: 50.2%Pick rate: 3.6% - 2
TroublemakerContribution: 10.44%Win rate: 51.3%Pick rate: 5.3% - 3
LancelotContribution: 10.43%Win rate: 53.0%Pick rate: 20.8% - 4
NoraContribution: 9.71%Win rate: 50.7%Pick rate: 3.9% - 5
XiaolingContribution: 8.13%Win rate: 47.7%Pick rate: 1.6% - 6
EtherContribution: 7.03%Win rate: 49.3%Pick rate: 1.9% - 7
RotaContribution: 5.14%Win rate: 51.1%Pick rate: 2.4% - 8
AlizContribution: 5.06%Win rate: 50.5%Pick rate: 1.9% - 9
EmikaContribution: 4.83%Win rate: 48.5%Pick rate: 1.1% - 10
STYLETContribution: 4.32%Win rate: 51.2%Pick rate: 2.1%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (8000+ band)
- 1
SeraphBan rate: 62.8%Win rate: 63.3%Pick rate: 0.8% - 2
GriffinBan rate: 54.2%Win rate: 56.2%Pick rate: 2.0% - 3
AkigumoBan rate: 52.7%Win rate: 55.0%Pick rate: 5.6% - 4
OrchidBan rate: 51.2%Win rate: 50.6%Pick rate: 0.4% - 5
SnowowlBan rate: 51.0%Win rate: 53.4%Pick rate: 0.3% - 6
ScorpionBan rate: 44.6%Win rate: 55.2%Pick rate: 1.3% - 7
IvaBan rate: 43.4%Win rate: 56.5%Pick rate: 1.5% - 8
YammynBan rate: 39.8%Win rate: 53.6%Pick rate: 0.5% - 9
VirtuesBan rate: 38.4%Win rate: 62.9%Pick rate: 0.7% - 10
HibikiBan rate: 36.0%Win rate: 57.2%Pick rate: 0.9%
Ban rate = the conditional probability of being banned when in hand (official definition).






