Weekly Stats 2025/08/14 – 2025/08/20 (S8)
Past dataWeekly win rate distribution, winners/losers, and ban rate rankings. Data period: 2025/08/14 00:00 - 2025/08/20 23:59
Win Rate Distribution (All Bands)
Winners / Losers (<3500 band)
Baseline = this band's pick-weighted average win rate (50.0%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (<3500 band)
Winners Top 10
- 1
XVIIIPresence: 10.75%Win rate: 61.4%Pick rate: 2.2% - 2
CherubPresence: 8.44%Win rate: 55.8%Pick rate: 3.4% - 3
XiaolingPresence: 8.37%Win rate: 52.8%Pick rate: 7.0% - 4
BetaPresence: 8.01%Win rate: 54.8%Pick rate: 3.9% - 5
CygnusPresence: 7.96%Win rate: 61.6%Pick rate: 1.6% - 6
DeucalionPresence: 7.41%Win rate: 59.1%Pick rate: 1.9% - 7
NoraPresence: 7.20%Win rate: 58.0%Pick rate: 2.1% - 8
GOURAI-KAIPresence: 4.76%Win rate: 60.1%Pick rate: 1.1% - 9
RolandPresence: 4.71%Win rate: 62.2%Pick rate: 0.9% - 10
PallasPresence: 4.38%Win rate: 64.6%Pick rate: 0.7%
Losers Top 10
- 1
Thunderbolt・OTOMEContribution: 16.04%Win rate: 46.9%Pick rate: 12.0% - 2
AkigumoContribution: 14.04%Win rate: 43.2%Pick rate: 4.8% - 3
QiuyuContribution: 10.38%Win rate: 39.5%Pick rate: 2.3% - 4
RhineContribution: 7.56%Win rate: 45.5%Pick rate: 3.9% - 5
KittyContribution: 6.36%Win rate: 45.9%Pick rate: 3.6% - 6
ScorpionContribution: 6.32%Win rate: 43.0%Pick rate: 2.1% - 7
LancelotContribution: 5.74%Win rate: 46.4%Pick rate: 3.7% - 8
ShadowContribution: 4.47%Win rate: 39.6%Pick rate: 1.0% - 9
RotaContribution: 3.61%Win rate: 44.4%Pick rate: 1.5% - 10
SeraphContribution: 3.36%Win rate: 46.1%Pick rate: 2.0%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (<3500 band)
- 1
RotaBan rate: 67.9%Win rate: 44.4%Pick rate: 1.5% - 2
NoraBan rate: 54.9%Win rate: 58.0%Pick rate: 2.1% - 3
AkigumoBan rate: 50.0%Win rate: 43.2%Pick rate: 4.8% - 4
CavalryBan rate: 50.0%Win rate: 58.7%Pick rate: 0.7% - 5
CygnusBan rate: 47.8%Win rate: 61.6%Pick rate: 1.6% - 6
RhineBan rate: 46.3%Win rate: 45.5%Pick rate: 3.9% - 7
GriffinBan rate: 46.2%Win rate: 54.5%Pick rate: 0.7% - 8
LancelotBan rate: 45.8%Win rate: 46.4%Pick rate: 3.7% - 9
DarkstarBan rate: 45.7%Win rate: 57.4%Pick rate: 1.1% - 10
XiaolingBan rate: 41.1%Win rate: 52.8%Pick rate: 7.0%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (<3500 band)
Win Rate Distribution (<3500 band)
Winners / Losers (3500–6000 band)
Baseline = this band's pick-weighted average win rate (49.7%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (3500–6000 band)
Winners Top 10
- 1
CherubPresence: 24.82%Win rate: 60.5%Pick rate: 3.5% - 2
XVIIIPresence: 13.96%Win rate: 56.8%Pick rate: 3.0% - 3
XiaolingPresence: 10.42%Win rate: 53.9%Pick rate: 3.8% - 4
BetaPresence: 5.69%Win rate: 51.2%Pick rate: 5.9% - 5
HikariPresence: 5.66%Win rate: 52.0%Pick rate: 3.8% - 6
ConvallariaPresence: 5.55%Win rate: 59.1%Pick rate: 0.9% - 7
AlizPresence: 5.11%Win rate: 56.2%Pick rate: 1.2% - 8
RotaPresence: 4.44%Win rate: 53.7%Pick rate: 1.7% - 9
DeucalionPresence: 4.21%Win rate: 52.4%Pick rate: 2.4% - 10
RolandPresence: 3.48%Win rate: 55.6%Pick rate: 0.9%
Losers Top 10
- 1
BorzoiContribution: 10.61%Win rate: 45.0%Pick rate: 3.4% - 2
Thunderbolt・OTOMEContribution: 9.72%Win rate: 48.2%Pick rate: 9.6% - 3
KittyContribution: 9.43%Win rate: 44.8%Pick rate: 2.9% - 4
RhineContribution: 7.90%Win rate: 45.6%Pick rate: 2.9% - 5
KazeContribution: 5.80%Win rate: 46.7%Pick rate: 2.9% - 6
IneContribution: 5.08%Win rate: 43.8%Pick rate: 1.3% - 7
SharpContribution: 4.93%Win rate: 43.5%Pick rate: 1.2% - 8
AidaContribution: 4.37%Win rate: 45.0%Pick rate: 1.4% - 9
EmikaContribution: 4.19%Win rate: 46.2%Pick rate: 1.8% - 10
SeraphContribution: 4.11%Win rate: 43.5%Pick rate: 1.0%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (3500–6000 band)
- 1
AkigumoBan rate: 69.7%Win rate: 47.3%Pick rate: 2.0% - 2
RotaBan rate: 47.0%Win rate: 53.7%Pick rate: 1.7% - 3
GriffinBan rate: 45.4%Win rate: 56.0%Pick rate: 0.7% - 4
RhineBan rate: 43.2%Win rate: 45.6%Pick rate: 2.9% - 5
NoraBan rate: 42.5%Win rate: 50.3%Pick rate: 3.2% - 6
EtherBan rate: 41.7%Win rate: 47.5%Pick rate: 1.2% - 7
IvaBan rate: 36.8%Win rate: 46.5%Pick rate: 0.9% - 8
CygnusBan rate: 35.8%Win rate: 47.5%Pick rate: 1.7% - 9
XiaolingBan rate: 35.5%Win rate: 53.9%Pick rate: 3.8% - 10
ValkiaBan rate: 33.9%Win rate: 53.3%Pick rate: 1.1%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (3500–6000 band)
Win Rate Distribution (3500–6000 band)
Winners / Losers (6000–8000 band)
Baseline = this band's pick-weighted average win rate (49.1%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (6000–8000 band)
Winners Top 10
- 1
CherubPresence: 24.78%Win rate: 53.6%Pick rate: 5.2% - 2
XiaolingPresence: 12.00%Win rate: 53.3%Pick rate: 2.7% - 3
ConvallariaPresence: 10.23%Win rate: 53.7%Pick rate: 2.1% - 4
AlizPresence: 6.32%Win rate: 52.1%Pick rate: 2.0% - 5
XVIIIPresence: 6.03%Win rate: 51.6%Pick rate: 2.3% - 6
ValkiaPresence: 4.38%Win rate: 52.3%Pick rate: 1.3% - 7
FfreedoPresence: 3.42%Win rate: 52.7%Pick rate: 0.9% - 8
RolandPresence: 3.37%Win rate: 54.4%Pick rate: 0.6% - 9
GriffinPresence: 3.00%Win rate: 51.7%Pick rate: 1.1% - 10
QiuyuPresence: 2.99%Win rate: 51.3%Pick rate: 1.3%
Losers Top 10
- 1
Thunderbolt・OTOMEContribution: 14.97%Win rate: 47.4%Pick rate: 8.0% - 2
BorzoiContribution: 14.55%Win rate: 44.9%Pick rate: 3.2% - 3
KittyContribution: 10.66%Win rate: 45.0%Pick rate: 2.4% - 4
CygnusContribution: 5.15%Win rate: 43.8%Pick rate: 0.9% - 5
EtherContribution: 4.89%Win rate: 46.1%Pick rate: 1.5% - 6
AngelisContribution: 4.88%Win rate: 45.0%Pick rate: 1.1% - 7
DeucalionContribution: 4.71%Win rate: 46.4%Pick rate: 1.6% - 8
AkigumoContribution: 4.64%Win rate: 46.6%Pick rate: 1.7% - 9
EmikaContribution: 4.10%Win rate: 46.2%Pick rate: 1.3% - 10
IvaContribution: 4.01%Win rate: 45.4%Pick rate: 1.0%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (6000–8000 band)
- 1
AkigumoBan rate: 79.4%Win rate: 46.6%Pick rate: 1.7% - 2
GriffinBan rate: 57.7%Win rate: 51.7%Pick rate: 1.1% - 3
SnowowlBan rate: 48.1%Win rate: 48.3%Pick rate: 0.4% - 4
RotaBan rate: 43.0%Win rate: 49.8%Pick rate: 2.2% - 5
EtherBan rate: 41.0%Win rate: 46.1%Pick rate: 1.5% - 6
IvaBan rate: 39.9%Win rate: 45.4%Pick rate: 1.0% - 7
CavalryBan rate: 39.0%Win rate: 50.2%Pick rate: 0.8% - 8
OrchidBan rate: 37.1%Win rate: 54.7%Pick rate: 0.3% - 9
NoraBan rate: 36.6%Win rate: 48.9%Pick rate: 3.3% - 10
ShadowBan rate: 35.7%Win rate: 48.0%Pick rate: 0.6%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (6000–8000 band)
Win Rate Distribution (6000–8000 band)
Winners / Losers (8000+ band)
Baseline = this band's pick-weighted average win rate (52.8%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (8000+ band)
Winners Top 10
- 1
CherubPresence: 18.36%Win rate: 55.5%Pick rate: 7.4% - 2
ElfinPresence: 12.51%Win rate: 64.1%Pick rate: 1.2% - 3
RhinePresence: 7.64%Win rate: 55.4%Pick rate: 3.2% - 4
HibikiPresence: 7.52%Win rate: 59.6%Pick rate: 1.2% - 5
GriffinPresence: 6.26%Win rate: 56.2%Pick rate: 2.0% - 6
ScorpionPresence: 5.75%Win rate: 58.0%Pick rate: 1.2% - 7
VirtuesPresence: 4.87%Win rate: 59.4%Pick rate: 0.8% - 8
KittyPresence: 4.82%Win rate: 54.9%Pick rate: 2.5% - 9
AngelisPresence: 3.47%Win rate: 54.9%Pick rate: 1.8% - 10
CavalryPresence: 3.44%Win rate: 56.2%Pick rate: 1.1%
Losers Top 10
- 1
TroublemakerContribution: 17.96%Win rate: 47.1%Pick rate: 3.4% - 2
NoraContribution: 11.56%Win rate: 48.5%Pick rate: 2.9% - 3
BetaContribution: 9.52%Win rate: 49.0%Pick rate: 2.7% - 4
LancelotContribution: 8.97%Win rate: 51.9%Pick rate: 10.6% - 5
BorzoiContribution: 7.15%Win rate: 49.3%Pick rate: 2.2% - 6
AkigumoContribution: 6.33%Win rate: 49.7%Pick rate: 2.2% - 7
RotaContribution: 5.67%Win rate: 50.7%Pick rate: 2.9% - 8
STYLETContribution: 4.61%Win rate: 49.7%Pick rate: 1.6% - 9
IneContribution: 4.49%Win rate: 50.5%Pick rate: 2.1% - 10
XiaolingContribution: 4.49%Win rate: 50.5%Pick rate: 2.1%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (8000+ band)
- 1
AkigumoBan rate: 78.0%Win rate: 49.7%Pick rate: 2.2% - 2
GriffinBan rate: 54.1%Win rate: 56.2%Pick rate: 2.0% - 3
OrchidBan rate: 50.4%Win rate: 54.4%Pick rate: 0.4% - 4
SnowowlBan rate: 49.0%Win rate: 60.2%Pick rate: 0.5% - 5
ElfinBan rate: 42.4%Win rate: 64.1%Pick rate: 1.2% - 6
ScorpionBan rate: 42.4%Win rate: 58.0%Pick rate: 1.2% - 7
HibikiBan rate: 40.9%Win rate: 59.6%Pick rate: 1.2% - 8
SeraphBan rate: 38.9%Win rate: 55.3%Pick rate: 0.4% - 9
CavalryBan rate: 36.1%Win rate: 56.2%Pick rate: 1.1% - 10
VirtuesBan rate: 34.7%Win rate: 59.4%Pick rate: 0.8%
Ban rate = the conditional probability of being banned when in hand (official definition).





