Weekly Stats 2025/12/18 – 2025/12/24 (S10)
Past dataWeekly win rate distribution, winners/losers, and ban rate rankings. Data period: 2025/12/18 00:00 - 2025/12/24 23:59
Win Rate Distribution (All Bands)
Winners / Losers (<3500 band)
Baseline = this band's pick-weighted average win rate (50.0%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (<3500 band)
Winners Top 10
- 1
XiaolingPresence: 26.15%Win rate: 55.1%Pick rate: 10.0% - 2
AlizPresence: 8.71%Win rate: 60.6%Pick rate: 1.6% - 3
BetaPresence: 8.20%Win rate: 54.0%Pick rate: 4.0% - 4
CygnusPresence: 7.08%Win rate: 56.9%Pick rate: 2.0% - 5
FfreedoPresence: 5.85%Win rate: 59.5%Pick rate: 1.2% - 6
XVIIIPresence: 5.46%Win rate: 57.1%Pick rate: 1.5% - 7
DeucalionPresence: 5.30%Win rate: 54.7%Pick rate: 2.2% - 8
CherubPresence: 3.94%Win rate: 53.5%Pick rate: 2.2% - 9
KazePresence: 3.93%Win rate: 52.4%Pick rate: 3.2% - 10
PallasPresence: 3.59%Win rate: 60.0%Pick rate: 0.7%
Losers Top 10
- 1
RhineContribution: 10.85%Win rate: 44.6%Pick rate: 3.9% - 2
HarukaContribution: 7.96%Win rate: 48.7%Pick rate: 11.8% - 3
AkigumoContribution: 7.92%Win rate: 44.7%Pick rate: 2.9% - 4
Thunderbolt・OTOMEContribution: 6.98%Win rate: 46.7%Pick rate: 4.1% - 5
QiuyuContribution: 5.79%Win rate: 42.5%Pick rate: 1.5% - 6
IneContribution: 5.79%Win rate: 37.5%Pick rate: 0.9% - 7
ScorpionContribution: 5.41%Win rate: 42.5%Pick rate: 1.4% - 8
ElfinContribution: 5.07%Win rate: 41.8%Pick rate: 1.2% - 9
SeraphContribution: 4.84%Win rate: 40.6%Pick rate: 1.0% - 10
ShadowContribution: 4.02%Win rate: 42.9%Pick rate: 1.1%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (<3500 band)
- 1
CavalryBan rate: 100.0%Win rate: 48.8%Pick rate: 0.6% - 2
SirenBan rate: 78.8%Win rate: 48.6%Pick rate: 1.6% - 3
CammyBan rate: 66.7%Win rate: 49.0%Pick rate: 0.7% - 4
RhineBan rate: 65.2%Win rate: 44.6%Pick rate: 3.9% - 5
HarukaBan rate: 59.2%Win rate: 48.7%Pick rate: 11.8% - 6
AkigumoBan rate: 56.0%Win rate: 44.7%Pick rate: 2.9% - 7
XiaolingBan rate: 45.5%Win rate: 55.1%Pick rate: 10.0% - 8
ConvallariaBan rate: 42.9%Win rate: 50.3%Pick rate: 0.4% - 9
Longinus-BetaBan rate: 42.1%Win rate: 52.0%Pick rate: 3.5% - 10
Galahad・DawnBan rate: 38.5%Win rate: 46.9%Pick rate: 1.2%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (<3500 band)
Win Rate Distribution (<3500 band)
Winners / Losers (3500–6000 band)
Baseline = this band's pick-weighted average win rate (49.7%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (3500–6000 band)
Winners Top 10
- 1
CherubPresence: 18.12%Win rate: 59.4%Pick rate: 2.7% - 2
HarukaPresence: 12.67%Win rate: 51.8%Pick rate: 8.7% - 3
XiaolingPresence: 12.46%Win rate: 52.8%Pick rate: 5.8% - 4
XVIIIPresence: 10.67%Win rate: 56.4%Pick rate: 2.3% - 5
HikariPresence: 7.69%Win rate: 53.4%Pick rate: 3.0% - 6
ConvallariaPresence: 6.09%Win rate: 57.7%Pick rate: 1.1% - 7
RasielPresence: 5.60%Win rate: 58.7%Pick rate: 0.9% - 8
LancelotPresence: 4.51%Win rate: 50.9%Pick rate: 5.4% - 9
AlizPresence: 4.43%Win rate: 53.7%Pick rate: 1.6% - 10
TroublemakerPresence: 2.88%Win rate: 52.9%Pick rate: 1.3%
Losers Top 10
- 1
FrancaContribution: 10.33%Win rate: 42.9%Pick rate: 2.2% - 2
RhineContribution: 9.01%Win rate: 45.2%Pick rate: 2.9% - 3
Keep The Dead AliveContribution: 6.38%Win rate: 42.0%Pick rate: 1.2% - 4
Thunderbolt・OTOMEContribution: 6.02%Win rate: 47.8%Pick rate: 4.6% - 5
CygnusContribution: 5.97%Win rate: 44.3%Pick rate: 1.6% - 6
SirenContribution: 4.60%Win rate: 46.0%Pick rate: 1.8% - 7
IneContribution: 4.15%Win rate: 42.2%Pick rate: 0.8% - 8
EmikaContribution: 3.54%Win rate: 47.0%Pick rate: 1.9% - 9
AkigumoContribution: 3.48%Win rate: 46.9%Pick rate: 1.8% - 10
SeraphContribution: 3.12%Win rate: 38.4%Pick rate: 0.4%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (3500–6000 band)
- 1
SirenBan rate: 64.0%Win rate: 46.0%Pick rate: 1.8% - 2
HarukaBan rate: 51.0%Win rate: 51.8%Pick rate: 8.7% - 3
AkigumoBan rate: 50.5%Win rate: 46.9%Pick rate: 1.8% - 4
Longinus-BetaBan rate: 45.3%Win rate: 48.7%Pick rate: 4.4% - 5
RotaBan rate: 42.1%Win rate: 50.9%Pick rate: 1.5% - 6
XiaolingBan rate: 36.3%Win rate: 52.8%Pick rate: 5.8% - 7
CammyBan rate: 35.5%Win rate: 46.6%Pick rate: 0.9% - 8
RhineBan rate: 35.2%Win rate: 45.2%Pick rate: 2.9% - 9
ShadowBan rate: 34.4%Win rate: 43.9%Pick rate: 0.7% - 10
ConvallariaBan rate: 29.1%Win rate: 57.7%Pick rate: 1.1%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (3500–6000 band)
Win Rate Distribution (3500–6000 band)
Winners / Losers (6000–8000 band)
Baseline = this band's pick-weighted average win rate (49.3%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (6000–8000 band)
Winners Top 10
- 1
HarukaPresence: 36.99%Win rate: 52.9%Pick rate: 9.9% - 2
XVIIIPresence: 11.62%Win rate: 53.6%Pick rate: 2.6% - 3
CherubPresence: 11.30%Win rate: 51.9%Pick rate: 4.2% - 4
RasielPresence: 6.15%Win rate: 53.0%Pick rate: 1.6% - 5
HikariPresence: 6.07%Win rate: 51.2%Pick rate: 3.1% - 6
ConvallariaPresence: 5.41%Win rate: 52.2%Pick rate: 1.8% - 7
SirenPresence: 4.44%Win rate: 50.9%Pick rate: 2.7% - 8
AlizPresence: 4.33%Win rate: 51.3%Pick rate: 2.1% - 9
LancelotPresence: 3.60%Win rate: 49.8%Pick rate: 7.3% - 10
FfreedoPresence: 3.42%Win rate: 52.6%Pick rate: 1.0%
Losers Top 10
- 1
Thunderbolt・OTOMEContribution: 9.48%Win rate: 47.4%Pick rate: 4.7% - 2
FrancaContribution: 9.09%Win rate: 44.5%Pick rate: 1.8% - 3
Longinus-BetaContribution: 7.78%Win rate: 48.0%Pick rate: 5.6% - 4
AkigumoContribution: 6.96%Win rate: 46.0%Pick rate: 2.0% - 5
EmikaContribution: 4.44%Win rate: 46.5%Pick rate: 1.5% - 6
BetaContribution: 4.26%Win rate: 47.7%Pick rate: 2.5% - 7
CygnusContribution: 3.87%Win rate: 44.7%Pick rate: 0.8% - 8
GOURAI-KAIContribution: 3.74%Win rate: 47.9%Pick rate: 2.5% - 9
NoraContribution: 3.63%Win rate: 47.4%Pick rate: 1.8% - 10
SkysaberContribution: 2.82%Win rate: 47.4%Pick rate: 1.4%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (6000–8000 band)
- 1
SirenBan rate: 57.2%Win rate: 50.9%Pick rate: 2.7% - 2
HarukaBan rate: 57.0%Win rate: 52.9%Pick rate: 9.9% - 3
AkigumoBan rate: 47.0%Win rate: 46.0%Pick rate: 2.0% - 4
SnowowlBan rate: 44.2%Win rate: 49.5%Pick rate: 0.3% - 5
RotaBan rate: 40.3%Win rate: 49.4%Pick rate: 2.4% - 6
CammyBan rate: 35.6%Win rate: 48.2%Pick rate: 1.6% - 7
OrchidBan rate: 33.8%Win rate: 50.5%Pick rate: 0.2% - 8
ElfinBan rate: 33.5%Win rate: 48.2%Pick rate: 0.2% - 9
ShadowBan rate: 32.2%Win rate: 45.7%Pick rate: 0.6% - 10
Longinus-BetaBan rate: 30.4%Win rate: 48.0%Pick rate: 5.6%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (6000–8000 band)
Win Rate Distribution (6000–8000 band)
Winners / Losers (8000+ band)
Baseline = this band's pick-weighted average win rate (52.1%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (8000+ band)
Winners Top 10
- 1
HarukaPresence: 41.02%Win rate: 58.2%Pick rate: 9.3% - 2
XVIIIPresence: 8.91%Win rate: 56.2%Pick rate: 3.0% - 3
DarkstarPresence: 6.89%Win rate: 57.7%Pick rate: 1.7% - 4
RhinePresence: 6.36%Win rate: 54.6%Pick rate: 3.5% - 5
Galahad・DawnPresence: 4.95%Win rate: 53.4%Pick rate: 5.2% - 6
AidaPresence: 4.50%Win rate: 61.0%Pick rate: 0.7% - 7
RasielPresence: 3.93%Win rate: 54.1%Pick rate: 2.7% - 8
CherubPresence: 3.79%Win rate: 53.3%Pick rate: 4.3% - 9
SirenPresence: 2.99%Win rate: 53.0%Pick rate: 4.5% - 10
QingniPresence: 2.89%Win rate: 57.8%Pick rate: 0.7%
Losers Top 10
- 1
LancelotContribution: 16.91%Win rate: 48.1%Pick rate: 5.9% - 2
AkigumoContribution: 7.32%Win rate: 49.0%Pick rate: 3.3% - 3
NoraContribution: 5.93%Win rate: 46.2%Pick rate: 1.4% - 4
GOURAI-KAIContribution: 5.70%Win rate: 46.8%Pick rate: 1.5% - 5
BetaContribution: 5.68%Win rate: 44.2%Pick rate: 1.0% - 6
FrancaContribution: 5.41%Win rate: 46.3%Pick rate: 1.3% - 7
Thunderbolt・OTOMEContribution: 5.18%Win rate: 49.9%Pick rate: 3.3% - 8
AlizContribution: 4.77%Win rate: 49.2%Pick rate: 2.3% - 9
TroublemakerContribution: 4.04%Win rate: 47.4%Pick rate: 1.2% - 10
SkysaberContribution: 4.01%Win rate: 48.8%Pick rate: 1.7%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (8000+ band)
- 1
HarukaBan rate: 65.0%Win rate: 58.2%Pick rate: 9.3% - 2
SnowowlBan rate: 46.1%Win rate: 56.8%Pick rate: 0.3% - 3
OrchidBan rate: 44.0%Win rate: 59.2%Pick rate: 0.3% - 4
SirenBan rate: 41.4%Win rate: 53.0%Pick rate: 4.5% - 5
ScorpionBan rate: 39.3%Win rate: 53.3%Pick rate: 0.6% - 6
ElfinBan rate: 38.1%Win rate: 52.4%Pick rate: 0.4% - 7
FfreedoBan rate: 35.3%Win rate: 54.1%Pick rate: 1.2% - 8
RotaBan rate: 35.1%Win rate: 52.5%Pick rate: 3.5% - 9
AkigumoBan rate: 34.9%Win rate: 49.0%Pick rate: 3.3% - 10
VirtuesBan rate: 27.9%Win rate: 49.5%Pick rate: 0.5%
Ban rate = the conditional probability of being banned when in hand (official definition).















