Weekly Stats 2026/01/01 – 2026/01/07 (S11)
Past dataWeekly win rate distribution, winners/losers, and ban rate rankings. Data period: 2026/01/01 00:00 - 2026/01/07 23:59
Win Rate Distribution (All Bands)
Winners / Losers (<3500 band)
Baseline = this band's pick-weighted average win rate (49.9%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (<3500 band)
Winners Top 10
- 1
RekiPresence: 31.29%Win rate: 54.9%Pick rate: 14.5% - 2
XiaolingPresence: 14.60%Win rate: 54.6%Pick rate: 7.2% - 3
LancelotPresence: 6.53%Win rate: 53.6%Pick rate: 4.1% - 4
Longinus-BetaPresence: 6.05%Win rate: 53.8%Pick rate: 3.6% - 5
XVIIIPresence: 6.04%Win rate: 59.2%Pick rate: 1.5% - 6
BetaPresence: 5.50%Win rate: 54.3%Pick rate: 2.9% - 7
CygnusPresence: 5.01%Win rate: 56.0%Pick rate: 1.9% - 8
NoraPresence: 4.35%Win rate: 55.5%Pick rate: 1.8% - 9
ValkiaPresence: 4.03%Win rate: 53.8%Pick rate: 2.4% - 10
GOURAI-KAIPresence: 2.80%Win rate: 58.0%Pick rate: 0.8%
Losers Top 10
- 1
DragonerContribution: 16.75%Win rate: 42.8%Pick rate: 5.4% - 2
AkigumoContribution: 9.12%Win rate: 42.7%Pick rate: 2.9% - 3
RhineContribution: 6.33%Win rate: 46.0%Pick rate: 3.7% - 4
Keep The Dead AliveContribution: 5.44%Win rate: 41.6%Pick rate: 1.5% - 5
SirenContribution: 5.39%Win rate: 44.3%Pick rate: 2.2% - 6
QiuyuContribution: 5.19%Win rate: 38.0%Pick rate: 1.0% - 7
ShadowContribution: 4.54%Win rate: 45.4%Pick rate: 2.3% - 8
KazeContribution: 4.14%Win rate: 45.8%Pick rate: 2.3% - 9
SeraphContribution: 3.93%Win rate: 39.9%Pick rate: 0.9% - 10
SharpContribution: 3.72%Win rate: 42.8%Pick rate: 1.2%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (<3500 band)
- 1
RekiBan rate: 61.5%Win rate: 54.9%Pick rate: 14.5% - 2
AkigumoBan rate: 53.6%Win rate: 42.7%Pick rate: 2.9% - 3
ShadowBan rate: 51.1%Win rate: 45.4%Pick rate: 2.3% - 4
RhineBan rate: 41.9%Win rate: 46.0%Pick rate: 3.7% - 5
SirenBan rate: 41.1%Win rate: 44.3%Pick rate: 2.2% - 6
Longinus-BetaBan rate: 36.1%Win rate: 53.8%Pick rate: 3.6% - 7
XiaolingBan rate: 34.7%Win rate: 54.6%Pick rate: 7.2% - 8
ValkiaBan rate: 31.6%Win rate: 53.8%Pick rate: 2.4% - 9
EtherBan rate: 28.9%Win rate: 53.0%Pick rate: 0.6% - 10
RotaBan rate: 28.6%Win rate: 46.8%Pick rate: 1.0%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (<3500 band)
Win Rate Distribution (<3500 band)
Winners / Losers (3500–6000 band)
Baseline = this band's pick-weighted average win rate (49.7%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (3500–6000 band)
Winners Top 10
- 1
RekiPresence: 32.57%Win rate: 56.5%Pick rate: 6.6% - 2
CherubPresence: 11.37%Win rate: 55.3%Pick rate: 2.8% - 3
ValkiaPresence: 9.42%Win rate: 54.9%Pick rate: 2.5% - 4
XVIIIPresence: 7.65%Win rate: 54.5%Pick rate: 2.2% - 5
XiaolingPresence: 6.05%Win rate: 51.8%Pick rate: 4.0% - 6
LancelotPresence: 5.92%Win rate: 51.1%Pick rate: 5.9% - 7
HikariPresence: 5.60%Win rate: 52.8%Pick rate: 2.5% - 8
RasielPresence: 5.11%Win rate: 56.1%Pick rate: 1.1% - 9
ConvallariaPresence: 4.77%Win rate: 54.4%Pick rate: 1.4% - 10
FfreedoPresence: 2.02%Win rate: 52.5%Pick rate: 1.0%
Losers Top 10
- 1
AislingContribution: 12.15%Win rate: 38.6%Pick rate: 1.5% - 2
HarukaContribution: 11.02%Win rate: 47.2%Pick rate: 6.0% - 3
SirenContribution: 6.33%Win rate: 46.1%Pick rate: 2.4% - 4
Thunderbolt・OTOMEContribution: 5.77%Win rate: 48.0%Pick rate: 4.6% - 5
EmikaContribution: 4.94%Win rate: 44.5%Pick rate: 1.3% - 6
CygnusContribution: 4.42%Win rate: 44.2%Pick rate: 1.1% - 7
FrancaContribution: 4.30%Win rate: 44.8%Pick rate: 1.2% - 8
KazeContribution: 2.82%Win rate: 47.3%Pick rate: 1.6% - 9
KaterinaContribution: 2.80%Win rate: 40.1%Pick rate: 0.4% - 10
SkysaberContribution: 2.78%Win rate: 47.0%Pick rate: 1.4%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (3500–6000 band)
- 1
RekiBan rate: 71.7%Win rate: 56.5%Pick rate: 6.6% - 2
AkigumoBan rate: 46.2%Win rate: 48.3%Pick rate: 2.1% - 3
SirenBan rate: 40.5%Win rate: 46.1%Pick rate: 2.4% - 4
ValkiaBan rate: 37.7%Win rate: 54.9%Pick rate: 2.5% - 5
ShadowBan rate: 36.6%Win rate: 48.2%Pick rate: 1.6% - 6
RotaBan rate: 34.9%Win rate: 51.0%Pick rate: 2.0% - 7
Longinus-BetaBan rate: 33.5%Win rate: 49.2%Pick rate: 4.9% - 8
SnowowlBan rate: 32.1%Win rate: 48.3%Pick rate: 0.4% - 9
CammyBan rate: 31.2%Win rate: 51.0%Pick rate: 1.4% - 10
DragonerBan rate: 28.5%Win rate: 49.2%Pick rate: 4.3%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (3500–6000 band)
Win Rate Distribution (3500–6000 band)
Winners / Losers (6000–8000 band)
Baseline = this band's pick-weighted average win rate (49.9%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (6000–8000 band)
Winners Top 10
- 1
RekiPresence: 32.15%Win rate: 54.6%Pick rate: 7.5% - 2
ValkiaPresence: 9.75%Win rate: 52.8%Pick rate: 3.7% - 3
CherubPresence: 8.34%Win rate: 52.2%Pick rate: 4.0% - 4
DragonerPresence: 8.14%Win rate: 51.7%Pick rate: 5.0% - 5
FfreedoPresence: 7.54%Win rate: 57.4%Pick rate: 1.1% - 6
RasielPresence: 6.98%Win rate: 54.4%Pick rate: 1.7% - 7
XVIIIPresence: 6.36%Win rate: 52.7%Pick rate: 2.5% - 8
Galahad・DawnPresence: 3.91%Win rate: 51.3%Pick rate: 3.1% - 9
HikariPresence: 3.47%Win rate: 51.5%Pick rate: 2.4% - 10
GriffinPresence: 3.28%Win rate: 53.5%Pick rate: 1.0%
Losers Top 10
- 1
HarukaContribution: 14.49%Win rate: 47.2%Pick rate: 5.8% - 2
Thunderbolt・OTOMEContribution: 8.33%Win rate: 47.4%Pick rate: 3.6% - 3
AislingContribution: 7.36%Win rate: 41.9%Pick rate: 1.0% - 4
AkigumoContribution: 7.24%Win rate: 47.2%Pick rate: 2.9% - 5
SirenContribution: 5.45%Win rate: 47.8%Pick rate: 2.8% - 6
LancelotContribution: 4.99%Win rate: 49.1%Pick rate: 6.6% - 7
GOURAI-KAIContribution: 4.30%Win rate: 46.8%Pick rate: 1.5% - 8
SkysaberContribution: 3.49%Win rate: 47.0%Pick rate: 1.3% - 9
NoraContribution: 3.28%Win rate: 48.3%Pick rate: 2.2% - 10
EtherContribution: 3.22%Win rate: 47.0%Pick rate: 1.2%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (6000–8000 band)
- 1
RekiBan rate: 73.4%Win rate: 54.6%Pick rate: 7.5% - 2
SnowowlBan rate: 41.9%Win rate: 52.5%Pick rate: 0.2% - 3
AkigumoBan rate: 39.3%Win rate: 47.2%Pick rate: 2.9% - 4
DragonerBan rate: 39.2%Win rate: 51.7%Pick rate: 5.0% - 5
OrchidBan rate: 38.9%Win rate: 56.0%Pick rate: 0.1% - 6
ValkiaBan rate: 32.8%Win rate: 52.8%Pick rate: 3.7% - 7
RotaBan rate: 31.7%Win rate: 49.2%Pick rate: 2.9% - 8
ElfinBan rate: 31.5%Win rate: 49.9%Pick rate: 0.3% - 9
ScorpionBan rate: 30.6%Win rate: 50.4%Pick rate: 0.5% - 10
ShadowBan rate: 30.3%Win rate: 49.2%Pick rate: 2.1%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (6000–8000 band)
Win Rate Distribution (6000–8000 band)
Winners / Losers (8000+ band)
Baseline = this band's pick-weighted average win rate (56.6%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (8000+ band)
Winners Top 10
- 1
RhinePresence: 11.19%Win rate: 61.9%Pick rate: 3.6% - 2
Longinus-BetaPresence: 10.08%Win rate: 59.8%Pick rate: 5.4% - 3
AidaPresence: 9.35%Win rate: 68.8%Pick rate: 1.3% - 4
DragonerPresence: 8.86%Win rate: 59.1%Pick rate: 6.1% - 5
ValkiaPresence: 6.35%Win rate: 59.2%Pick rate: 4.2% - 6
CygnusPresence: 5.70%Win rate: 72.7%Pick rate: 0.6% - 7
FfreedoPresence: 5.14%Win rate: 66.3%Pick rate: 0.9% - 8
SharpPresence: 4.59%Win rate: 64.4%Pick rate: 1.0% - 9
ShadowPresence: 4.53%Win rate: 59.2%Pick rate: 3.0% - 10
DarkstarPresence: 4.32%Win rate: 60.7%Pick rate: 1.8%
Losers Top 10
- 1
RotaContribution: 15.58%Win rate: 48.9%Pick rate: 3.4% - 2
AkigumoContribution: 12.33%Win rate: 49.7%Pick rate: 3.0% - 3
CammyContribution: 11.24%Win rate: 47.6%Pick rate: 2.1% - 4
LancelotContribution: 11.17%Win rate: 51.4%Pick rate: 3.6% - 5
XiaolingContribution: 5.27%Win rate: 52.6%Pick rate: 2.2% - 6
SirenContribution: 4.26%Win rate: 51.5%Pick rate: 1.4% - 7
GOURAI-KAIContribution: 4.09%Win rate: 48.0%Pick rate: 0.8% - 8
HikariContribution: 3.66%Win rate: 53.7%Pick rate: 2.1% - 9
Thunderbolt・OTOMEContribution: 2.84%Win rate: 54.8%Pick rate: 2.6% - 10
NoraContribution: 2.72%Win rate: 50.9%Pick rate: 0.8%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (8000+ band)
- 1
RekiBan rate: 53.4%Win rate: 57.2%Pick rate: 12.5% - 2
DragonerBan rate: 52.9%Win rate: 59.1%Pick rate: 6.1% - 3
SnowowlBan rate: 43.1%Win rate: 60.0%Pick rate: 0.6% - 4
OrchidBan rate: 41.7%Win rate: 61.9%Pick rate: 0.6% - 5
ScorpionBan rate: 34.1%Win rate: 56.4%Pick rate: 1.2% - 6
FfreedoBan rate: 33.9%Win rate: 66.3%Pick rate: 0.9% - 7
VirtuesBan rate: 33.6%Win rate: 54.3%Pick rate: 0.5% - 8
AkigumoBan rate: 30.0%Win rate: 49.7%Pick rate: 3.0% - 9
KazeBan rate: 29.8%Win rate: 58.7%Pick rate: 1.8% - 10
QingniBan rate: 29.8%Win rate: 57.5%Pick rate: 0.5%
Ban rate = the conditional probability of being banned when in hand (official definition).
















