Weekly Stats 2026/03/12 – 2026/03/18 (S12)
Past dataWeekly win rate distribution, winners/losers, and ban rate rankings. Data period: 2026/03/12 00:00 - 2026/03/18 23:59
Win Rate Distribution (All Bands)
Winners / Losers (<3500 band)
Baseline = this band's pick-weighted average win rate (50.0%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (<3500 band)
Winners Top 10
- 1
XiaolingPresence: 19.66%Win rate: 56.2%Pick rate: 7.0% - 2
RekiPresence: 11.41%Win rate: 58.7%Pick rate: 2.9% - 3
AkatsukiPresence: 11.29%Win rate: 52.0%Pick rate: 12.3% - 4
LancelotPresence: 6.19%Win rate: 54.7%Pick rate: 2.9% - 5
NoraPresence: 5.04%Win rate: 59.3%Pick rate: 1.2% - 6
CygnusPresence: 4.94%Win rate: 59.1%Pick rate: 1.2% - 7
Thunderbolt・OTOMEPresence: 4.10%Win rate: 53.6%Pick rate: 2.5% - 8
BetaPresence: 3.45%Win rate: 52.7%Pick rate: 2.8% - 9
SkysaberPresence: 3.42%Win rate: 55.8%Pick rate: 1.3% - 10
FfreedoPresence: 3.14%Win rate: 56.3%Pick rate: 1.1%
Losers Top 10
- 1
Galahad・DawnContribution: 12.21%Win rate: 45.2%Pick rate: 5.7% - 2
RhineContribution: 11.84%Win rate: 44.7%Pick rate: 5.0% - 3
AkigumoContribution: 8.14%Win rate: 43.5%Pick rate: 2.8% - 4
Keep The Dead AliveContribution: 6.53%Win rate: 39.6%Pick rate: 1.4% - 5
HikariContribution: 4.94%Win rate: 46.3%Pick rate: 3.0% - 6
IneContribution: 4.60%Win rate: 38.6%Pick rate: 0.9% - 7
ShadowContribution: 4.48%Win rate: 40.0%Pick rate: 1.0% - 8
CammyContribution: 3.77%Win rate: 36.0%Pick rate: 0.6% - 9
DragonerContribution: 3.75%Win rate: 33.3%Pick rate: 0.5% - 10
ElfinContribution: 3.64%Win rate: 38.4%Pick rate: 0.7%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (<3500 band)
- 1
GriffinBan rate: 100.0%Win rate: 55.1%Pick rate: 0.4% - 2
AkatsukiBan rate: 66.6%Win rate: 52.0%Pick rate: 12.3% - 3
RhineBan rate: 61.2%Win rate: 44.7%Pick rate: 5.0% - 4
AkigumoBan rate: 59.1%Win rate: 43.5%Pick rate: 2.8% - 5
NamelessBan rate: 51.7%Win rate: 48.4%Pick rate: 1.5% - 6
RekiBan rate: 45.1%Win rate: 58.7%Pick rate: 2.9% - 7
ShadowBan rate: 43.7%Win rate: 40.0%Pick rate: 1.0% - 8
SirenBan rate: 41.6%Win rate: 51.1%Pick rate: 1.5% - 9
ValkiaBan rate: 36.6%Win rate: 52.3%Pick rate: 1.9% - 10
Longinus-BetaBan rate: 33.3%Win rate: 51.6%Pick rate: 2.8%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (<3500 band)
Win Rate Distribution (<3500 band)
Winners / Losers (3500–6000 band)
Baseline = this band's pick-weighted average win rate (49.7%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (3500–6000 band)
Winners Top 10
- 1
RekiPresence: 14.31%Win rate: 53.1%Pick rate: 5.0% - 2
AkatsukiPresence: 13.26%Win rate: 52.1%Pick rate: 6.6% - 3
CherubPresence: 11.17%Win rate: 55.2%Pick rate: 2.4% - 4
XVIIIPresence: 9.33%Win rate: 54.5%Pick rate: 2.3% - 5
ValkiaPresence: 5.77%Win rate: 53.5%Pick rate: 1.8% - 6
RasielPresence: 5.76%Win rate: 56.5%Pick rate: 1.0% - 7
LancelotPresence: 5.41%Win rate: 50.8%Pick rate: 6.0% - 8
NamelessPresence: 4.94%Win rate: 52.5%Pick rate: 2.1% - 9
GriffinPresence: 3.44%Win rate: 55.5%Pick rate: 0.7% - 10
XiaolingPresence: 3.21%Win rate: 51.0%Pick rate: 3.0%
Losers Top 10
- 1
TatianaContribution: 10.96%Win rate: 43.9%Pick rate: 2.2% - 2
KristaContribution: 7.79%Win rate: 47.8%Pick rate: 4.7% - 3
Thunderbolt・OTOMEContribution: 7.68%Win rate: 47.6%Pick rate: 4.2% - 4
AislingContribution: 7.32%Win rate: 40.2%Pick rate: 0.9% - 5
Longinus-BetaContribution: 5.30%Win rate: 47.6%Pick rate: 2.9% - 6
IneContribution: 4.30%Win rate: 44.7%Pick rate: 1.0% - 7
HarukaContribution: 4.21%Win rate: 48.2%Pick rate: 3.2% - 8
EmikaContribution: 4.17%Win rate: 45.3%Pick rate: 1.1% - 9
YammynContribution: 3.97%Win rate: 43.1%Pick rate: 0.7% - 10
Galahad・DawnContribution: 3.65%Win rate: 48.7%Pick rate: 4.1%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (3500–6000 band)
- 1
AkatsukiBan rate: 64.2%Win rate: 52.1%Pick rate: 6.6% - 2
AkigumoBan rate: 60.1%Win rate: 48.5%Pick rate: 1.5% - 3
ShadowBan rate: 50.5%Win rate: 51.2%Pick rate: 0.9% - 4
RhineBan rate: 49.1%Win rate: 50.1%Pick rate: 4.1% - 5
NamelessBan rate: 38.3%Win rate: 52.5%Pick rate: 2.1% - 6
RekiBan rate: 36.5%Win rate: 53.1%Pick rate: 5.0% - 7
RotaBan rate: 34.7%Win rate: 50.0%Pick rate: 1.6% - 8
SirenBan rate: 30.8%Win rate: 47.7%Pick rate: 1.3% - 9
ValkiaBan rate: 30.6%Win rate: 53.5%Pick rate: 1.8% - 10
CammyBan rate: 30.5%Win rate: 51.5%Pick rate: 1.0%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (3500–6000 band)
Win Rate Distribution (3500–6000 band)
Winners / Losers (6000–8000 band)
Baseline = this band's pick-weighted average win rate (49.9%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (6000–8000 band)
Winners Top 10
- 1
RekiPresence: 18.40%Win rate: 52.9%Pick rate: 5.6% - 2
AkatsukiPresence: 12.55%Win rate: 51.2%Pick rate: 8.9% - 3
FfreedoPresence: 7.37%Win rate: 56.0%Pick rate: 1.1% - 4
RasielPresence: 6.14%Win rate: 53.4%Pick rate: 1.6% - 5
RhinePresence: 5.83%Win rate: 51.0%Pick rate: 4.9% - 6
GriffinPresence: 5.80%Win rate: 54.3%Pick rate: 1.2% - 7
XVIIIPresence: 5.74%Win rate: 51.6%Pick rate: 3.1% - 8
Galahad・DawnPresence: 5.59%Win rate: 51.0%Pick rate: 4.7% - 9
ValkiaPresence: 5.46%Win rate: 51.9%Pick rate: 2.5% - 10
CavalryPresence: 3.94%Win rate: 52.9%Pick rate: 1.2%
Losers Top 10
- 1
Thunderbolt・OTOMEContribution: 10.95%Win rate: 47.0%Pick rate: 3.4% - 2
TatianaContribution: 9.57%Win rate: 45.1%Pick rate: 1.8% - 3
Longinus-BetaContribution: 8.62%Win rate: 46.2%Pick rate: 2.1% - 4
HarukaContribution: 7.84%Win rate: 47.7%Pick rate: 3.2% - 5
AkigumoContribution: 6.00%Win rate: 46.9%Pick rate: 1.8% - 6
IneContribution: 4.57%Win rate: 44.0%Pick rate: 0.7% - 7
YammynContribution: 4.55%Win rate: 39.6%Pick rate: 0.4% - 8
GOURAI-KAIContribution: 4.21%Win rate: 46.1%Pick rate: 1.0% - 9
AislingContribution: 3.82%Win rate: 43.0%Pick rate: 0.5% - 10
LancelotContribution: 3.80%Win rate: 49.4%Pick rate: 6.6%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (6000–8000 band)
- 1
AkatsukiBan rate: 57.6%Win rate: 51.2%Pick rate: 8.9% - 2
AkigumoBan rate: 56.5%Win rate: 46.9%Pick rate: 1.8% - 3
ShadowBan rate: 50.8%Win rate: 50.9%Pick rate: 1.1% - 4
RhineBan rate: 46.3%Win rate: 51.0%Pick rate: 4.9% - 5
OrchidBan rate: 38.2%Win rate: 59.9%Pick rate: 0.2% - 6
NamelessBan rate: 37.8%Win rate: 50.6%Pick rate: 3.9% - 7
SnowowlBan rate: 36.0%Win rate: 52.2%Pick rate: 0.2% - 8
FfreedoBan rate: 31.8%Win rate: 56.0%Pick rate: 1.1% - 9
RotaBan rate: 29.8%Win rate: 50.2%Pick rate: 2.2% - 10
CavalryBan rate: 28.4%Win rate: 52.9%Pick rate: 1.2%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (6000–8000 band)
Win Rate Distribution (6000–8000 band)
Winners / Losers (8000+ band)
Baseline = this band's pick-weighted average win rate (57.2%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (8000+ band)
Winners Top 10
- 1
AidaPresence: 17.22%Win rate: 67.7%Pick rate: 4.2% - 2
AkatsukiPresence: 15.97%Win rate: 60.4%Pick rate: 12.7% - 3
AislingPresence: 10.67%Win rate: 74.3%Pick rate: 1.6% - 4
DarkstarPresence: 9.63%Win rate: 64.9%Pick rate: 3.2% - 5
CavalryPresence: 7.71%Win rate: 66.6%Pick rate: 2.1% - 6
SharpPresence: 6.37%Win rate: 70.8%Pick rate: 1.2% - 7
RhinePresence: 5.90%Win rate: 59.4%Pick rate: 6.8% - 8
AngelisPresence: 5.62%Win rate: 71.6%Pick rate: 1.0% - 9
KittyPresence: 4.09%Win rate: 70.3%Pick rate: 0.8% - 10
KazePresence: 3.94%Win rate: 62.8%Pick rate: 1.8%
Losers Top 10
- 1
AkigumoContribution: 8.72%Win rate: 46.5%Pick rate: 2.1% - 2
LancelotContribution: 8.64%Win rate: 51.0%Pick rate: 3.6% - 3
NamelessContribution: 7.78%Win rate: 53.6%Pick rate: 5.6% - 4
HarukaContribution: 7.22%Win rate: 49.1%Pick rate: 2.3% - 5
RotaContribution: 6.68%Win rate: 49.0%Pick rate: 2.1% - 6
RekiContribution: 4.72%Win rate: 53.8%Pick rate: 3.6% - 7
ValkiaContribution: 4.28%Win rate: 53.1%Pick rate: 2.7% - 8
Thunderbolt・OTOMEContribution: 4.08%Win rate: 51.0%Pick rate: 1.7% - 9
Galahad・DawnContribution: 3.72%Win rate: 55.4%Pick rate: 5.4% - 10
KristaContribution: 3.15%Win rate: 45.6%Pick rate: 0.7%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (8000+ band)
- 1
RhineBan rate: 44.9%Win rate: 59.4%Pick rate: 6.8% - 2
AkatsukiBan rate: 44.4%Win rate: 60.4%Pick rate: 12.7% - 3
FfreedoBan rate: 43.5%Win rate: 66.7%Pick rate: 0.7% - 4
OrchidBan rate: 43.5%Win rate: 58.7%Pick rate: 0.4% - 5
ShadowBan rate: 40.7%Win rate: 57.5%Pick rate: 1.9% - 6
VirtuesBan rate: 39.3%Win rate: 59.9%Pick rate: 0.5% - 7
ScorpionBan rate: 36.6%Win rate: 52.0%Pick rate: 0.5% - 8
AkigumoBan rate: 36.3%Win rate: 46.5%Pick rate: 2.1% - 9
AidaBan rate: 35.6%Win rate: 67.7%Pick rate: 4.2% - 10
KazeBan rate: 30.9%Win rate: 62.8%Pick rate: 1.8%
Ban rate = the conditional probability of being banned when in hand (official definition).


















