Weekly Stats 2025/05/01 – 2025/05/07 (S7)
Past dataWeekly win rate distribution, winners/losers, and ban rate rankings. Data period: 2025/05/01 00:00 - 2025/05/07 23:59
Win Rate Distribution (All Bands)
Winners / Losers (<3500 band)
Baseline = this band's pick-weighted average win rate (50.1%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (<3500 band)
Winners Top 10
- 1
XiaolingPresence: 23.92%Win rate: 55.6%Pick rate: 6.0% - 2
GOURAI-KAIPresence: 20.87%Win rate: 52.4%Pick rate: 12.4% - 3
BetaPresence: 11.03%Win rate: 53.8%Pick rate: 4.1% - 4
CygnusPresence: 9.83%Win rate: 54.2%Pick rate: 3.3% - 5
DeucalionPresence: 5.36%Win rate: 53.3%Pick rate: 2.3% - 6
ValkiaPresence: 4.51%Win rate: 52.3%Pick rate: 2.8% - 7
RotaPresence: 4.36%Win rate: 51.7%Pick rate: 3.7% - 8
AlizPresence: 4.25%Win rate: 54.0%Pick rate: 1.5% - 9
YammynPresence: 3.04%Win rate: 51.9%Pick rate: 2.3% - 10
ScorpionPresence: 2.59%Win rate: 51.7%Pick rate: 2.2%
Losers Top 10
- 1
RhineContribution: 26.75%Win rate: 45.3%Pick rate: 7.8% - 2
QiuyuContribution: 9.94%Win rate: 42.8%Pick rate: 1.9% - 3
SeraphContribution: 7.68%Win rate: 43.4%Pick rate: 1.6% - 4
EmikaContribution: 7.32%Win rate: 46.3%Pick rate: 2.7% - 5
SnowowlContribution: 7.18%Win rate: 41.0%Pick rate: 1.1% - 6
AngelisContribution: 7.05%Win rate: 46.8%Pick rate: 3.0% - 7
EtherContribution: 7.00%Win rate: 48.8%Pick rate: 7.7% - 8
ElfinContribution: 6.14%Win rate: 43.5%Pick rate: 1.3% - 9
ShadowContribution: 5.56%Win rate: 46.2%Pick rate: 2.0% - 10
KazeContribution: 4.61%Win rate: 48.0%Pick rate: 3.1%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (<3500 band)
- 1
RhineBan rate: 64.4%Win rate: 45.3%Pick rate: 7.8% - 2
GriffinBan rate: 46.1%Win rate: 51.4%Pick rate: 1.3% - 3
RotaBan rate: 46.0%Win rate: 51.7%Pick rate: 3.7% - 4
EtherBan rate: 43.7%Win rate: 48.8%Pick rate: 7.7% - 5
ValkiaBan rate: 39.4%Win rate: 52.3%Pick rate: 2.8% - 6
IvaBan rate: 38.5%Win rate: 50.2%Pick rate: 1.3% - 7
ShadowBan rate: 36.1%Win rate: 46.2%Pick rate: 2.0% - 8
GOURAI-KAIBan rate: 35.2%Win rate: 52.4%Pick rate: 12.4% - 9
XiaolingBan rate: 32.5%Win rate: 55.6%Pick rate: 6.0% - 10
DarkstarBan rate: 31.8%Win rate: 51.0%Pick rate: 2.1%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (<3500 band)
Win Rate Distribution (<3500 band)
Winners / Losers (3500–6000 band)
Baseline = this band's pick-weighted average win rate (49.8%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (3500–6000 band)
Winners Top 10
- 1
GOURAI-KAIPresence: 23.14%Win rate: 52.0%Pick rate: 12.3% - 2
XiaolingPresence: 16.53%Win rate: 54.0%Pick rate: 4.6% - 3
AlizPresence: 10.68%Win rate: 55.0%Pick rate: 2.4% - 4
CherubPresence: 10.68%Win rate: 53.7%Pick rate: 3.2% - 5
ValkiaPresence: 8.66%Win rate: 54.2%Pick rate: 2.3% - 6
XVIIIPresence: 5.08%Win rate: 52.5%Pick rate: 2.2% - 7
EtherPresence: 4.77%Win rate: 50.7%Pick rate: 6.2% - 8
RasielPresence: 4.65%Win rate: 53.2%Pick rate: 1.6% - 9
RotaPresence: 3.83%Win rate: 51.2%Pick rate: 3.2% - 10
ConvallariaPresence: 3.70%Win rate: 53.4%Pick rate: 1.2%
Losers Top 10
- 1
HibikiContribution: 10.62%Win rate: 43.6%Pick rate: 2.0% - 2
AngelisContribution: 10.17%Win rate: 43.2%Pick rate: 1.8% - 3
KazeContribution: 10.05%Win rate: 44.7%Pick rate: 2.3% - 4
IvaContribution: 9.42%Win rate: 44.3%Pick rate: 2.0% - 5
RhineContribution: 7.56%Win rate: 48.0%Pick rate: 4.9% - 6
AidaContribution: 7.32%Win rate: 45.3%Pick rate: 1.9% - 7
EmikaContribution: 5.91%Win rate: 47.5%Pick rate: 3.0% - 8
DarkstarContribution: 5.79%Win rate: 48.3%Pick rate: 4.5% - 9
CygnusContribution: 5.14%Win rate: 47.4%Pick rate: 2.5% - 10
SeraphContribution: 5.04%Win rate: 45.6%Pick rate: 1.4%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (3500–6000 band)
- 1
RhineBan rate: 56.1%Win rate: 48.0%Pick rate: 4.9% - 2
RotaBan rate: 49.3%Win rate: 51.2%Pick rate: 3.2% - 3
EtherBan rate: 43.6%Win rate: 50.7%Pick rate: 6.2% - 4
IvaBan rate: 39.2%Win rate: 44.3%Pick rate: 2.0% - 5
GriffinBan rate: 36.7%Win rate: 50.9%Pick rate: 1.4% - 6
ValkiaBan rate: 35.3%Win rate: 54.2%Pick rate: 2.3% - 7
XiaolingBan rate: 34.5%Win rate: 54.0%Pick rate: 4.6% - 8
SharpBan rate: 32.6%Win rate: 50.2%Pick rate: 2.0% - 9
ShadowBan rate: 30.9%Win rate: 49.2%Pick rate: 1.1% - 10
HibikiBan rate: 25.8%Win rate: 43.6%Pick rate: 2.0%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (3500–6000 band)
Win Rate Distribution (3500–6000 band)
Winners / Losers (6000–8000 band)
Baseline = this band's pick-weighted average win rate (49.9%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (6000–8000 band)
Winners Top 10
- 1
XiaolingPresence: 18.25%Win rate: 53.4%Pick rate: 3.4% - 2
ValkiaPresence: 12.02%Win rate: 52.6%Pick rate: 2.9% - 3
AlizPresence: 11.36%Win rate: 51.9%Pick rate: 3.7% - 4
CherubPresence: 9.90%Win rate: 51.3%Pick rate: 4.6% - 5
GOURAI-KAIPresence: 8.74%Win rate: 50.3%Pick rate: 14.1% - 6
EtherPresence: 7.50%Win rate: 50.5%Pick rate: 8.1% - 7
RotaPresence: 6.24%Win rate: 50.8%Pick rate: 4.5% - 8
ConvallariaPresence: 3.69%Win rate: 50.9%Pick rate: 2.4% - 9
GriffinPresence: 3.33%Win rate: 50.8%Pick rate: 2.4% - 10
QiuyuPresence: 3.22%Win rate: 51.0%Pick rate: 1.9%
Losers Top 10
- 1
RhineContribution: 14.80%Win rate: 48.2%Pick rate: 5.7% - 2
AngelisContribution: 12.34%Win rate: 43.7%Pick rate: 1.3% - 3
HibikiContribution: 9.09%Win rate: 46.6%Pick rate: 1.8% - 4
EmikaContribution: 8.86%Win rate: 47.9%Pick rate: 2.9% - 5
KazeContribution: 7.93%Win rate: 46.2%Pick rate: 1.4% - 6
IvaContribution: 7.06%Win rate: 47.7%Pick rate: 2.1% - 7
AidaContribution: 6.73%Win rate: 45.9%Pick rate: 1.1% - 8
DeucalionContribution: 5.72%Win rate: 47.7%Pick rate: 1.7% - 9
DarkstarContribution: 3.79%Win rate: 49.4%Pick rate: 5.0% - 10
CygnusContribution: 3.70%Win rate: 47.7%Pick rate: 1.1%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (6000–8000 band)
- 1
SharpBan rate: 53.3%Win rate: 50.1%Pick rate: 2.0% - 2
IvaBan rate: 47.8%Win rate: 47.7%Pick rate: 2.1% - 3
RotaBan rate: 42.1%Win rate: 50.8%Pick rate: 4.5% - 4
GriffinBan rate: 42.0%Win rate: 50.8%Pick rate: 2.4% - 5
EtherBan rate: 40.3%Win rate: 50.5%Pick rate: 8.1% - 6
RhineBan rate: 37.4%Win rate: 48.2%Pick rate: 5.7% - 7
SnowowlBan rate: 35.5%Win rate: 45.9%Pick rate: 0.3% - 8
XiaolingBan rate: 35.3%Win rate: 53.4%Pick rate: 3.4% - 9
ValkiaBan rate: 33.9%Win rate: 52.6%Pick rate: 2.9% - 10
SeraphBan rate: 33.3%Win rate: 51.9%Pick rate: 0.9%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (6000–8000 band)
Win Rate Distribution (6000–8000 band)
Winners / Losers (8000+ band)
Baseline = this band's pick-weighted average win rate (52.3%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (8000+ band)
Winners Top 10
- 1
EtherPresence: 22.49%Win rate: 55.0%Pick rate: 9.0% - 2
ScorpionPresence: 14.96%Win rate: 58.3%Pick rate: 2.7% - 3
SharpPresence: 12.29%Win rate: 56.1%Pick rate: 3.5% - 4
GriffinPresence: 8.58%Win rate: 55.5%Pick rate: 2.9% - 5
SeraphPresence: 5.08%Win rate: 57.3%Pick rate: 1.1% - 6
QiuyuPresence: 4.48%Win rate: 54.4%Pick rate: 2.3% - 7
DarkstarPresence: 4.20%Win rate: 53.4%Pick rate: 4.1% - 8
OrchidPresence: 4.15%Win rate: 59.8%Pick rate: 0.6% - 9
VirtuesPresence: 4.10%Win rate: 56.0%Pick rate: 1.2% - 10
SnowowlPresence: 3.78%Win rate: 60.5%Pick rate: 0.5%
Losers Top 10
- 1
RhineContribution: 14.70%Win rate: 49.1%Pick rate: 5.0% - 2
CherubContribution: 12.73%Win rate: 49.0%Pick rate: 4.2% - 3
AlizContribution: 11.96%Win rate: 49.2%Pick rate: 4.2% - 4
BetaContribution: 11.78%Win rate: 45.9%Pick rate: 2.0% - 5
XVIIIContribution: 8.42%Win rate: 46.2%Pick rate: 1.5% - 6
HikariContribution: 4.68%Win rate: 49.3%Pick rate: 1.7% - 7
ConvallariaContribution: 4.58%Win rate: 50.3%Pick rate: 2.5% - 8
RolandContribution: 4.30%Win rate: 48.4%Pick rate: 1.2% - 9
SkysaberContribution: 4.10%Win rate: 50.7%Pick rate: 2.8% - 10
RotaContribution: 4.02%Win rate: 51.4%Pick rate: 4.9%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (8000+ band)
- 1
SharpBan rate: 55.6%Win rate: 56.1%Pick rate: 3.5% - 2
SeraphBan rate: 51.8%Win rate: 57.3%Pick rate: 1.1% - 3
IvaBan rate: 49.7%Win rate: 53.5%Pick rate: 2.6% - 4
SnowowlBan rate: 48.0%Win rate: 60.5%Pick rate: 0.5% - 5
GriffinBan rate: 44.7%Win rate: 55.5%Pick rate: 2.9% - 6
YammynBan rate: 42.1%Win rate: 52.5%Pick rate: 0.9% - 7
OrchidBan rate: 37.2%Win rate: 59.8%Pick rate: 0.6% - 8
EtherBan rate: 36.6%Win rate: 55.0%Pick rate: 9.0% - 9
ScorpionBan rate: 35.3%Win rate: 58.3%Pick rate: 2.7% - 10
RotaBan rate: 31.1%Win rate: 51.4%Pick rate: 4.9%
Ban rate = the conditional probability of being banned when in hand (official definition).





