Weekly Stats 2025/05/08 – 2025/05/14 (S7)
Past dataWeekly win rate distribution, winners/losers, and ban rate rankings. Data period: 2025/05/08 00:00 - 2025/05/14 23:59
Win Rate Distribution (All Bands)
Winners / Losers (<3500 band)
Baseline = this band's pick-weighted average win rate (50.0%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (<3500 band)
Winners Top 10
- 1
GOURAI-KAIPresence: 14.51%Win rate: 52.2%Pick rate: 10.4% - 2
XiaolingPresence: 14.12%Win rate: 53.7%Pick rate: 6.0% - 3
BetaPresence: 12.49%Win rate: 55.3%Pick rate: 3.7% - 4
DeucalionPresence: 9.82%Win rate: 56.7%Pick rate: 2.3% - 5
ValkiaPresence: 8.26%Win rate: 55.4%Pick rate: 2.4% - 6
RotaPresence: 8.00%Win rate: 53.7%Pick rate: 3.4% - 7
SharpPresence: 7.29%Win rate: 55.2%Pick rate: 2.2% - 8
AlizPresence: 6.20%Win rate: 58.1%Pick rate: 1.2% - 9
XVIIIPresence: 3.99%Win rate: 53.3%Pick rate: 1.9% - 10
RolandPresence: 3.64%Win rate: 55.2%Pick rate: 1.1%
Losers Top 10
- 1
STYLETContribution: 39.78%Win rate: 44.2%Pick rate: 10.7% - 2
RhineContribution: 13.95%Win rate: 46.9%Pick rate: 7.0% - 3
AngelisContribution: 6.68%Win rate: 46.0%Pick rate: 2.6% - 4
ElfinContribution: 6.10%Win rate: 43.2%Pick rate: 1.4% - 5
KazeContribution: 5.40%Win rate: 47.0%Pick rate: 2.8% - 6
QiuyuContribution: 5.17%Win rate: 43.8%Pick rate: 1.3% - 7
ShadowContribution: 3.50%Win rate: 46.8%Pick rate: 1.7% - 8
SeraphContribution: 2.70%Win rate: 47.0%Pick rate: 1.4% - 9
IvaContribution: 2.48%Win rate: 45.7%Pick rate: 0.9% - 10
RasielContribution: 2.43%Win rate: 45.8%Pick rate: 0.9%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (<3500 band)
- 1
RhineBan rate: 58.1%Win rate: 46.9%Pick rate: 7.0% - 2
RotaBan rate: 54.8%Win rate: 53.7%Pick rate: 3.4% - 3
ValkiaBan rate: 45.5%Win rate: 55.4%Pick rate: 2.4% - 4
EtherBan rate: 43.5%Win rate: 50.2%Pick rate: 6.6% - 5
XiaolingBan rate: 41.2%Win rate: 53.7%Pick rate: 6.0% - 6
CavalryBan rate: 38.1%Win rate: 44.6%Pick rate: 0.7% - 7
GriffinBan rate: 35.9%Win rate: 49.3%Pick rate: 0.9% - 8
IvaBan rate: 35.0%Win rate: 45.7%Pick rate: 0.9% - 9
SharpBan rate: 34.5%Win rate: 55.2%Pick rate: 2.2% - 10
DarkstarBan rate: 33.3%Win rate: 50.5%Pick rate: 1.5%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (<3500 band)
Win Rate Distribution (<3500 band)
Winners / Losers (3500–6000 band)
Baseline = this band's pick-weighted average win rate (49.8%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (3500–6000 band)
Winners Top 10
- 1
GOURAI-KAIPresence: 19.38%Win rate: 52.5%Pick rate: 12.4% - 2
XiaolingPresence: 12.03%Win rate: 54.6%Pick rate: 4.3% - 3
EtherPresence: 8.35%Win rate: 52.8%Pick rate: 4.8% - 4
CherubPresence: 7.77%Win rate: 54.4%Pick rate: 2.9% - 5
RotaPresence: 6.24%Win rate: 53.5%Pick rate: 2.9% - 6
AlizPresence: 6.21%Win rate: 55.4%Pick rate: 1.9% - 7
ValkiaPresence: 6.21%Win rate: 55.4%Pick rate: 1.9% - 8
BetaPresence: 4.86%Win rate: 51.4%Pick rate: 5.3% - 9
SkysaberPresence: 3.28%Win rate: 51.7%Pick rate: 3.0% - 10
ConvallariaPresence: 3.21%Win rate: 55.3%Pick rate: 1.0%
Losers Top 10
- 1
STYLETContribution: 57.24%Win rate: 39.8%Pick rate: 9.7% - 2
IvaContribution: 5.02%Win rate: 44.5%Pick rate: 1.6% - 3
KazeContribution: 4.91%Win rate: 45.2%Pick rate: 1.8% - 4
CygnusContribution: 4.84%Win rate: 46.1%Pick rate: 2.2% - 5
AidaContribution: 4.51%Win rate: 46.0%Pick rate: 2.0% - 6
AngelisContribution: 4.36%Win rate: 44.9%Pick rate: 1.5% - 7
HibikiContribution: 3.42%Win rate: 46.2%Pick rate: 1.6% - 8
SeraphContribution: 2.36%Win rate: 46.5%Pick rate: 1.2% - 9
EmikaContribution: 2.17%Win rate: 48.3%Pick rate: 2.4% - 10
DarkstarContribution: 1.99%Win rate: 48.9%Pick rate: 3.6%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (3500–6000 band)
- 1
RhineBan rate: 57.0%Win rate: 49.2%Pick rate: 4.5% - 2
RotaBan rate: 54.2%Win rate: 53.5%Pick rate: 2.9% - 3
EtherBan rate: 51.8%Win rate: 52.8%Pick rate: 4.8% - 4
GriffinBan rate: 46.5%Win rate: 50.2%Pick rate: 1.1% - 5
IvaBan rate: 37.4%Win rate: 44.5%Pick rate: 1.6% - 6
SharpBan rate: 37.0%Win rate: 50.6%Pick rate: 2.0% - 7
XiaolingBan rate: 36.1%Win rate: 54.6%Pick rate: 4.3% - 8
ValkiaBan rate: 35.7%Win rate: 55.4%Pick rate: 1.9% - 9
ShadowBan rate: 32.5%Win rate: 50.0%Pick rate: 1.1% - 10
CavalryBan rate: 31.1%Win rate: 51.1%Pick rate: 0.8%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (3500–6000 band)
Win Rate Distribution (3500–6000 band)
Winners / Losers (6000–8000 band)
Baseline = this band's pick-weighted average win rate (49.9%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (6000–8000 band)
Winners Top 10
- 1
GOURAI-KAIPresence: 18.91%Win rate: 51.5%Pick rate: 14.0% - 2
XiaolingPresence: 11.42%Win rate: 53.8%Pick rate: 3.5% - 3
ValkiaPresence: 8.46%Win rate: 54.3%Pick rate: 2.3% - 4
AlizPresence: 7.78%Win rate: 52.8%Pick rate: 3.2% - 5
CherubPresence: 6.72%Win rate: 51.8%Pick rate: 4.2% - 6
EtherPresence: 5.98%Win rate: 51.0%Pick rate: 6.4% - 7
SkysaberPresence: 4.48%Win rate: 51.8%Pick rate: 2.8% - 8
QiuyuPresence: 4.42%Win rate: 53.0%Pick rate: 1.7% - 9
RotaPresence: 4.40%Win rate: 51.2%Pick rate: 4.0% - 10
RolandPresence: 3.92%Win rate: 53.5%Pick rate: 1.3%
Losers Top 10
- 1
STYLETContribution: 73.97%Win rate: 40.1%Pick rate: 9.1% - 2
AngelisContribution: 4.55%Win rate: 44.4%Pick rate: 1.0% - 3
AidaContribution: 3.54%Win rate: 46.0%Pick rate: 1.1% - 4
KazeContribution: 3.32%Win rate: 46.8%Pick rate: 1.3% - 5
RhineContribution: 3.20%Win rate: 49.2%Pick rate: 5.7% - 6
HibikiContribution: 2.42%Win rate: 47.8%Pick rate: 1.4% - 7
IvaContribution: 2.37%Win rate: 48.2%Pick rate: 1.7% - 8
CygnusContribution: 1.72%Win rate: 48.0%Pick rate: 1.1% - 9
EmikaContribution: 1.20%Win rate: 49.3%Pick rate: 2.5% - 10
QingniContribution: 1.14%Win rate: 45.3%Pick rate: 0.3%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (6000–8000 band)
- 1
GriffinBan rate: 52.7%Win rate: 50.3%Pick rate: 1.9% - 2
EtherBan rate: 52.4%Win rate: 51.0%Pick rate: 6.4% - 3
SharpBan rate: 50.3%Win rate: 49.5%Pick rate: 2.0% - 4
RotaBan rate: 47.5%Win rate: 51.2%Pick rate: 4.0% - 5
RhineBan rate: 40.5%Win rate: 49.2%Pick rate: 5.7% - 6
IvaBan rate: 39.2%Win rate: 48.2%Pick rate: 1.7% - 7
SnowowlBan rate: 35.5%Win rate: 50.8%Pick rate: 0.4% - 8
XiaolingBan rate: 34.6%Win rate: 53.8%Pick rate: 3.5% - 9
CavalryBan rate: 34.3%Win rate: 49.8%Pick rate: 1.2% - 10
ShadowBan rate: 31.0%Win rate: 49.5%Pick rate: 1.0%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (6000–8000 band)
Win Rate Distribution (6000–8000 band)
Winners / Losers (8000+ band)
Baseline = this band's pick-weighted average win rate (51.5%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (8000+ band)
Winners Top 10
- 1
GriffinPresence: 15.91%Win rate: 58.9%Pick rate: 2.4% - 2
EtherPresence: 11.69%Win rate: 53.3%Pick rate: 7.4% - 3
QiuyuPresence: 8.56%Win rate: 55.2%Pick rate: 2.6% - 4
SharpPresence: 7.98%Win rate: 54.6%Pick rate: 2.9% - 5
OrchidPresence: 7.69%Win rate: 62.2%Pick rate: 0.8% - 6
ScorpionPresence: 7.20%Win rate: 54.4%Pick rate: 2.8% - 7
SeraphPresence: 6.81%Win rate: 59.1%Pick rate: 1.0% - 8
HibikiPresence: 6.25%Win rate: 55.4%Pick rate: 1.8% - 9
VirtuesPresence: 6.18%Win rate: 58.4%Pick rate: 1.0% - 10
ElfinPresence: 2.92%Win rate: 55.6%Pick rate: 0.8%
Losers Top 10
- 1
STYLETContribution: 62.15%Win rate: 42.6%Pick rate: 7.7% - 2
CherubContribution: 6.24%Win rate: 49.9%Pick rate: 4.2% - 3
EmikaContribution: 5.97%Win rate: 48.9%Pick rate: 2.5% - 4
BetaContribution: 5.58%Win rate: 48.6%Pick rate: 2.1% - 5
RhineContribution: 4.97%Win rate: 50.4%Pick rate: 4.8% - 6
ShadowContribution: 4.28%Win rate: 47.9%Pick rate: 1.3% - 7
RotaContribution: 2.42%Win rate: 51.0%Pick rate: 4.9% - 8
CygnusContribution: 2.03%Win rate: 49.3%Pick rate: 1.0% - 9
SkysaberContribution: 1.82%Win rate: 50.8%Pick rate: 2.7% - 10
ConvallariaContribution: 1.55%Win rate: 50.8%Pick rate: 2.3%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (8000+ band)
- 1
SharpBan rate: 53.4%Win rate: 54.6%Pick rate: 2.9% - 2
GriffinBan rate: 52.9%Win rate: 58.9%Pick rate: 2.4% - 3
SeraphBan rate: 48.7%Win rate: 59.1%Pick rate: 1.0% - 4
EtherBan rate: 48.3%Win rate: 53.3%Pick rate: 7.4% - 5
SnowowlBan rate: 46.8%Win rate: 53.4%Pick rate: 0.4% - 6
YammynBan rate: 38.6%Win rate: 52.3%Pick rate: 0.6% - 7
IvaBan rate: 38.1%Win rate: 51.6%Pick rate: 2.1% - 8
ScorpionBan rate: 36.5%Win rate: 54.4%Pick rate: 2.8% - 9
RotaBan rate: 35.3%Win rate: 51.0%Pick rate: 4.9% - 10
OrchidBan rate: 34.9%Win rate: 62.2%Pick rate: 0.8%
Ban rate = the conditional probability of being banned when in hand (official definition).




