Weekly Stats 2025/05/15 – 2025/05/21 (S7)
Past dataWeekly win rate distribution, winners/losers, and ban rate rankings. Data period: 2025/05/15 00:00 - 2025/05/21 23:59
Win Rate Distribution (All Bands)
Winners / Losers (<3500 band)
Baseline = this band's pick-weighted average win rate (50.0%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (<3500 band)
Winners Top 10
- 1
GOURAI-KAIPresence: 21.06%Win rate: 54.6%Pick rate: 8.3% - 2
BetaPresence: 12.51%Win rate: 56.3%Pick rate: 3.6% - 3
XiaolingPresence: 11.59%Win rate: 53.5%Pick rate: 6.0% - 4
DeucalionPresence: 8.82%Win rate: 58.0%Pick rate: 2.0% - 5
CygnusPresence: 8.34%Win rate: 55.4%Pick rate: 2.8% - 6
AlizPresence: 5.69%Win rate: 58.6%Pick rate: 1.2% - 7
XVIIIPresence: 4.24%Win rate: 54.8%Pick rate: 1.6% - 8
ValkiaPresence: 3.32%Win rate: 52.5%Pick rate: 2.4% - 9
SharpPresence: 2.92%Win rate: 52.3%Pick rate: 2.3% - 10
RotaPresence: 2.92%Win rate: 51.7%Pick rate: 3.1%
Losers Top 10
- 1
STYLETContribution: 32.60%Win rate: 42.2%Pick rate: 7.6% - 2
RhineContribution: 15.23%Win rate: 45.8%Pick rate: 6.6% - 3
IneContribution: 8.86%Win rate: 47.9%Pick rate: 7.7% - 4
KazeContribution: 5.93%Win rate: 45.5%Pick rate: 2.4% - 5
SeraphContribution: 5.16%Win rate: 43.3%Pick rate: 1.4% - 6
AngelisContribution: 4.92%Win rate: 46.8%Pick rate: 2.8% - 7
SnowowlContribution: 3.93%Win rate: 44.5%Pick rate: 1.3% - 8
ShadowContribution: 3.43%Win rate: 46.1%Pick rate: 1.6% - 9
ElfinContribution: 3.00%Win rate: 46.1%Pick rate: 1.4% - 10
AidaContribution: 2.72%Win rate: 46.7%Pick rate: 1.5%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (<3500 band)
- 1
RhineBan rate: 61.2%Win rate: 45.8%Pick rate: 6.6% - 2
RotaBan rate: 54.2%Win rate: 51.7%Pick rate: 3.1% - 3
ValkiaBan rate: 44.8%Win rate: 52.5%Pick rate: 2.4% - 4
EtherBan rate: 44.3%Win rate: 50.7%Pick rate: 4.9% - 5
ShadowBan rate: 44.1%Win rate: 46.1%Pick rate: 1.6% - 6
XiaolingBan rate: 40.7%Win rate: 53.5%Pick rate: 6.0% - 7
CygnusBan rate: 40.4%Win rate: 55.4%Pick rate: 2.8% - 8
IvaBan rate: 38.6%Win rate: 47.5%Pick rate: 0.7% - 9
SharpBan rate: 38.4%Win rate: 52.3%Pick rate: 2.3% - 10
IneBan rate: 35.6%Win rate: 47.9%Pick rate: 7.7%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (<3500 band)
Win Rate Distribution (<3500 band)
Winners / Losers (3500–6000 band)
Baseline = this band's pick-weighted average win rate (49.8%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (3500–6000 band)
Winners Top 10
- 1
GOURAI-KAIPresence: 18.97%Win rate: 52.6%Pick rate: 10.8% - 2
XiaolingPresence: 13.53%Win rate: 54.9%Pick rate: 4.2% - 3
CherubPresence: 12.36%Win rate: 56.1%Pick rate: 3.1% - 4
AlizPresence: 6.83%Win rate: 55.8%Pick rate: 1.8% - 5
HikariPresence: 5.55%Win rate: 53.8%Pick rate: 2.2% - 6
RotaPresence: 5.09%Win rate: 52.8%Pick rate: 2.7% - 7
EtherPresence: 4.73%Win rate: 51.7%Pick rate: 4.0% - 8
XVIIIPresence: 4.62%Win rate: 53.3%Pick rate: 2.1% - 9
ValkiaPresence: 4.42%Win rate: 53.7%Pick rate: 1.8% - 10
BetaPresence: 4.05%Win rate: 51.0%Pick rate: 5.5%
Losers Top 10
- 1
STYLETContribution: 31.12%Win rate: 41.7%Pick rate: 6.0% - 2
IneContribution: 19.00%Win rate: 45.7%Pick rate: 7.2% - 3
AidaContribution: 6.68%Win rate: 44.6%Pick rate: 2.0% - 4
HibikiContribution: 6.06%Win rate: 43.9%Pick rate: 1.6% - 5
AngelisContribution: 5.49%Win rate: 44.1%Pick rate: 1.5% - 6
IvaContribution: 5.21%Win rate: 44.0%Pick rate: 1.4% - 7
KazeContribution: 4.64%Win rate: 45.8%Pick rate: 1.8% - 8
EmikaContribution: 3.29%Win rate: 48.0%Pick rate: 2.8% - 9
CygnusContribution: 2.85%Win rate: 47.9%Pick rate: 2.3% - 10
SeraphContribution: 2.27%Win rate: 47.1%Pick rate: 1.3%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (3500–6000 band)
- 1
RhineBan rate: 55.3%Win rate: 49.0%Pick rate: 4.1% - 2
RotaBan rate: 55.0%Win rate: 52.8%Pick rate: 2.7% - 3
EtherBan rate: 53.6%Win rate: 51.7%Pick rate: 4.0% - 4
GriffinBan rate: 44.7%Win rate: 52.1%Pick rate: 0.9% - 5
XiaolingBan rate: 36.2%Win rate: 54.9%Pick rate: 4.2% - 6
ValkiaBan rate: 35.4%Win rate: 53.7%Pick rate: 1.8% - 7
SharpBan rate: 34.6%Win rate: 51.3%Pick rate: 1.9% - 8
IvaBan rate: 34.1%Win rate: 44.0%Pick rate: 1.4% - 9
ShadowBan rate: 33.1%Win rate: 51.8%Pick rate: 1.1% - 10
CavalryBan rate: 29.4%Win rate: 50.9%Pick rate: 0.7%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (3500–6000 band)
Win Rate Distribution (3500–6000 band)
Winners / Losers (6000–8000 band)
Baseline = this band's pick-weighted average win rate (49.8%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (6000–8000 band)
Winners Top 10
- 1
GOURAI-KAIPresence: 25.36%Win rate: 51.6%Pick rate: 13.0% - 2
CherubPresence: 10.50%Win rate: 52.1%Pick rate: 4.2% - 3
XiaolingPresence: 10.38%Win rate: 52.6%Pick rate: 3.4% - 4
AlizPresence: 8.85%Win rate: 52.6%Pick rate: 2.9% - 5
ValkiaPresence: 8.65%Win rate: 53.4%Pick rate: 2.2% - 6
RotaPresence: 7.18%Win rate: 51.5%Pick rate: 3.9% - 7
EtherPresence: 5.28%Win rate: 50.7%Pick rate: 5.5% - 8
ConvallariaPresence: 4.30%Win rate: 52.0%Pick rate: 1.8% - 9
GriffinPresence: 2.94%Win rate: 51.5%Pick rate: 1.6% - 10
RolandPresence: 2.88%Win rate: 51.7%Pick rate: 1.4%
Losers Top 10
- 1
STYLETContribution: 29.41%Win rate: 42.8%Pick rate: 3.8% - 2
IneContribution: 12.43%Win rate: 48.7%Pick rate: 10.0% - 3
RhineContribution: 7.46%Win rate: 48.5%Pick rate: 5.1% - 4
AidaContribution: 6.70%Win rate: 44.3%Pick rate: 1.1% - 5
ScorpionContribution: 5.71%Win rate: 47.1%Pick rate: 1.9% - 6
HibikiContribution: 5.59%Win rate: 45.6%Pick rate: 1.2% - 7
AngelisContribution: 5.08%Win rate: 44.7%Pick rate: 0.9% - 8
IvaContribution: 5.00%Win rate: 46.8%Pick rate: 1.5% - 9
CygnusContribution: 3.43%Win rate: 47.0%Pick rate: 1.1% - 10
KazeContribution: 3.34%Win rate: 47.3%Pick rate: 1.2%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (6000–8000 band)
- 1
EtherBan rate: 53.1%Win rate: 50.7%Pick rate: 5.5% - 2
GriffinBan rate: 51.8%Win rate: 51.5%Pick rate: 1.6% - 3
RotaBan rate: 48.3%Win rate: 51.5%Pick rate: 3.9% - 4
SharpBan rate: 44.4%Win rate: 49.5%Pick rate: 2.0% - 5
RhineBan rate: 39.0%Win rate: 48.5%Pick rate: 5.1% - 6
IvaBan rate: 35.8%Win rate: 46.8%Pick rate: 1.5% - 7
SnowowlBan rate: 34.6%Win rate: 48.0%Pick rate: 0.4% - 8
XiaolingBan rate: 33.9%Win rate: 52.6%Pick rate: 3.4% - 9
ShadowBan rate: 31.7%Win rate: 49.8%Pick rate: 1.0% - 10
CavalryBan rate: 30.0%Win rate: 48.4%Pick rate: 0.9%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (6000–8000 band)
Win Rate Distribution (6000–8000 band)
Winners / Losers (8000+ band)
Baseline = this band's pick-weighted average win rate (51.2%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (8000+ band)
Winners Top 10
- 1
InePresence: 29.68%Win rate: 53.2%Pick rate: 13.9% - 2
EtherPresence: 14.09%Win rate: 53.2%Pick rate: 6.6% - 3
VirtuesPresence: 7.51%Win rate: 59.0%Pick rate: 0.9% - 4
SeraphPresence: 7.34%Win rate: 61.0%Pick rate: 0.7% - 5
OrchidPresence: 5.27%Win rate: 59.4%Pick rate: 0.6% - 6
RolandPresence: 4.86%Win rate: 54.7%Pick rate: 1.3% - 7
KaterinaPresence: 3.90%Win rate: 60.3%Pick rate: 0.4% - 8
GriffinPresence: 3.75%Win rate: 52.8%Pick rate: 2.2% - 9
YammynPresence: 3.37%Win rate: 55.7%Pick rate: 0.7% - 10
ShadowPresence: 2.69%Win rate: 53.3%Pick rate: 1.2%
Losers Top 10
- 1
STYLETContribution: 27.61%Win rate: 42.0%Pick rate: 2.8% - 2
RhineContribution: 14.32%Win rate: 48.3%Pick rate: 4.6% - 3
GOURAI-KAIContribution: 11.75%Win rate: 50.2%Pick rate: 10.9% - 4
CherubContribution: 6.94%Win rate: 49.7%Pick rate: 4.3% - 5
RasielContribution: 5.68%Win rate: 48.9%Pick rate: 2.3% - 6
BetaContribution: 5.56%Win rate: 47.5%Pick rate: 1.4% - 7
SkysaberContribution: 5.16%Win rate: 49.2%Pick rate: 2.4% - 8
EmikaContribution: 4.49%Win rate: 49.3%Pick rate: 2.2% - 9
XVIIIContribution: 3.46%Win rate: 48.9%Pick rate: 1.4% - 10
HikariContribution: 2.71%Win rate: 49.4%Pick rate: 1.4%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (8000+ band)
- 1
GriffinBan rate: 51.3%Win rate: 52.8%Pick rate: 2.2% - 2
EtherBan rate: 49.0%Win rate: 53.2%Pick rate: 6.6% - 3
SharpBan rate: 47.8%Win rate: 52.0%Pick rate: 2.6% - 4
SeraphBan rate: 46.3%Win rate: 61.0%Pick rate: 0.7% - 5
SnowowlBan rate: 44.4%Win rate: 47.6%Pick rate: 0.3% - 6
YammynBan rate: 39.9%Win rate: 55.7%Pick rate: 0.7% - 7
OrchidBan rate: 38.2%Win rate: 59.4%Pick rate: 0.6% - 8
IvaBan rate: 36.8%Win rate: 51.7%Pick rate: 1.8% - 9
RotaBan rate: 36.6%Win rate: 51.6%Pick rate: 4.6% - 10
ScorpionBan rate: 31.8%Win rate: 50.6%Pick rate: 2.3%
Ban rate = the conditional probability of being banned when in hand (official definition).





