Weekly Stats 2025/05/22 – 2025/05/28 (S7)
Past dataWeekly win rate distribution, winners/losers, and ban rate rankings. Data period: 2025/05/22 00:00 - 2025/05/28 23:59
Win Rate Distribution (All Bands)
Winners / Losers (<3500 band)
Baseline = this band's pick-weighted average win rate (50.0%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (<3500 band)
Winners Top 10
- 1
XiaolingPresence: 15.43%Win rate: 54.9%Pick rate: 6.0% - 2
GOURAI-KAIPresence: 13.74%Win rate: 53.4%Pick rate: 7.7% - 3
BetaPresence: 11.46%Win rate: 55.6%Pick rate: 3.9% - 4
CygnusPresence: 7.49%Win rate: 55.1%Pick rate: 2.8% - 5
AlizPresence: 5.37%Win rate: 56.4%Pick rate: 1.6% - 6
ValkiaPresence: 5.00%Win rate: 53.4%Pick rate: 2.8% - 7
SkysaberPresence: 4.96%Win rate: 53.5%Pick rate: 2.7% - 8
RotaPresence: 4.51%Win rate: 52.6%Pick rate: 3.3% - 9
EtherPresence: 4.16%Win rate: 51.8%Pick rate: 4.4% - 10
GriffinPresence: 3.41%Win rate: 56.5%Pick rate: 1.0%
Losers Top 10
- 1
STYLETContribution: 28.59%Win rate: 41.2%Pick rate: 6.2% - 2
IneContribution: 13.01%Win rate: 46.5%Pick rate: 7.1% - 3
ElfinContribution: 6.60%Win rate: 39.5%Pick rate: 1.2% - 4
ShadowContribution: 5.70%Win rate: 43.6%Pick rate: 1.7% - 5
AngelisContribution: 5.53%Win rate: 46.7%Pick rate: 3.2% - 6
KazeContribution: 5.03%Win rate: 46.9%Pick rate: 3.1% - 7
QiuyuContribution: 4.63%Win rate: 44.8%Pick rate: 1.7% - 8
SnowowlContribution: 4.55%Win rate: 43.8%Pick rate: 1.4% - 9
SeraphContribution: 4.19%Win rate: 45.0%Pick rate: 1.6% - 10
CavalryContribution: 3.54%Win rate: 42.5%Pick rate: 0.9%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (<3500 band)
- 1
RhineBan rate: 61.1%Win rate: 49.1%Pick rate: 6.7% - 2
RotaBan rate: 56.3%Win rate: 52.6%Pick rate: 3.3% - 3
GriffinBan rate: 50.0%Win rate: 56.5%Pick rate: 1.0% - 4
ShadowBan rate: 49.5%Win rate: 43.6%Pick rate: 1.7% - 5
EtherBan rate: 47.7%Win rate: 51.8%Pick rate: 4.4% - 6
CygnusBan rate: 42.4%Win rate: 55.1%Pick rate: 2.8% - 7
AlizBan rate: 39.1%Win rate: 56.4%Pick rate: 1.6% - 8
ValkiaBan rate: 37.1%Win rate: 53.4%Pick rate: 2.8% - 9
XiaolingBan rate: 35.9%Win rate: 54.9%Pick rate: 6.0% - 10
IneBan rate: 34.3%Win rate: 46.5%Pick rate: 7.1%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (<3500 band)
Win Rate Distribution (<3500 band)
Winners / Losers (3500–6000 band)
Baseline = this band's pick-weighted average win rate (49.8%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (3500–6000 band)
Winners Top 10
- 1
GOURAI-KAIPresence: 22.93%Win rate: 52.6%Pick rate: 10.8% - 2
XiaolingPresence: 16.09%Win rate: 54.5%Pick rate: 4.5% - 3
CherubPresence: 11.80%Win rate: 54.8%Pick rate: 3.1% - 4
AlizPresence: 8.09%Win rate: 55.7%Pick rate: 1.8% - 5
ValkiaPresence: 5.56%Win rate: 54.1%Pick rate: 1.7% - 6
XVIIIPresence: 5.42%Win rate: 53.2%Pick rate: 2.1% - 7
EtherPresence: 3.79%Win rate: 51.2%Pick rate: 3.6% - 8
HikariPresence: 3.30%Win rate: 51.7%Pick rate: 2.3% - 9
ConvallariaPresence: 3.22%Win rate: 54.5%Pick rate: 0.9% - 10
RotaPresence: 2.84%Win rate: 51.2%Pick rate: 2.7%
Losers Top 10
- 1
STYLETContribution: 26.15%Win rate: 42.7%Pick rate: 4.8% - 2
KazeContribution: 10.48%Win rate: 43.3%Pick rate: 2.1% - 3
AngelisContribution: 7.96%Win rate: 43.7%Pick rate: 1.7% - 4
EmikaContribution: 6.24%Win rate: 46.8%Pick rate: 2.7% - 5
HibikiContribution: 6.23%Win rate: 44.0%Pick rate: 1.4% - 6
SeraphContribution: 6.23%Win rate: 44.0%Pick rate: 1.4% - 7
AidaContribution: 5.42%Win rate: 46.6%Pick rate: 2.2% - 8
CygnusContribution: 5.02%Win rate: 47.2%Pick rate: 2.5% - 9
IvaContribution: 4.99%Win rate: 44.8%Pick rate: 1.3% - 10
SnowowlContribution: 4.22%Win rate: 44.3%Pick rate: 1.0%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (3500–6000 band)
- 1
RotaBan rate: 55.2%Win rate: 51.2%Pick rate: 2.7% - 2
RhineBan rate: 54.1%Win rate: 49.0%Pick rate: 4.1% - 3
EtherBan rate: 53.9%Win rate: 51.2%Pick rate: 3.6% - 4
GriffinBan rate: 45.1%Win rate: 51.0%Pick rate: 1.0% - 5
ValkiaBan rate: 37.1%Win rate: 54.1%Pick rate: 1.7% - 6
XiaolingBan rate: 36.2%Win rate: 54.5%Pick rate: 4.5% - 7
IvaBan rate: 34.3%Win rate: 44.8%Pick rate: 1.3% - 8
SharpBan rate: 34.1%Win rate: 49.5%Pick rate: 1.9% - 9
ShadowBan rate: 33.4%Win rate: 50.4%Pick rate: 1.0% - 10
IneBan rate: 33.0%Win rate: 49.9%Pick rate: 5.7%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (3500–6000 band)
Win Rate Distribution (3500–6000 band)
Winners / Losers (6000–8000 band)
Baseline = this band's pick-weighted average win rate (49.8%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (6000–8000 band)
Winners Top 10
- 1
GOURAI-KAIPresence: 20.57%Win rate: 51.3%Pick rate: 13.6% - 2
InePresence: 19.67%Win rate: 52.5%Pick rate: 7.2% - 3
XiaolingPresence: 11.02%Win rate: 53.0%Pick rate: 3.4% - 4
CherubPresence: 8.00%Win rate: 51.6%Pick rate: 4.4% - 5
AlizPresence: 7.92%Win rate: 52.5%Pick rate: 2.9% - 6
ValkiaPresence: 5.56%Win rate: 52.3%Pick rate: 2.2% - 7
RotaPresence: 5.50%Win rate: 51.2%Pick rate: 3.9% - 8
ConvallariaPresence: 3.84%Win rate: 51.8%Pick rate: 1.9% - 9
QiuyuPresence: 3.61%Win rate: 51.9%Pick rate: 1.7% - 10
EtherPresence: 3.43%Win rate: 50.5%Pick rate: 4.9%
Losers Top 10
- 1
STYLETContribution: 20.16%Win rate: 43.2%Pick rate: 3.0% - 2
RhineContribution: 9.76%Win rate: 48.0%Pick rate: 5.3% - 3
AngelisContribution: 9.40%Win rate: 41.4%Pick rate: 1.1% - 4
AidaContribution: 7.57%Win rate: 43.6%Pick rate: 1.2% - 5
BetaContribution: 6.00%Win rate: 48.5%Pick rate: 4.5% - 6
IvaContribution: 5.50%Win rate: 46.2%Pick rate: 1.5% - 7
ScorpionContribution: 4.66%Win rate: 47.4%Pick rate: 1.9% - 8
KazeContribution: 4.37%Win rate: 46.5%Pick rate: 1.3% - 9
DarkstarContribution: 4.18%Win rate: 48.7%Pick rate: 3.7% - 10
HibikiContribution: 3.47%Win rate: 46.4%Pick rate: 1.0%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (6000–8000 band)
- 1
EtherBan rate: 55.1%Win rate: 50.5%Pick rate: 4.9% - 2
GriffinBan rate: 50.5%Win rate: 50.1%Pick rate: 1.6% - 3
RotaBan rate: 48.2%Win rate: 51.2%Pick rate: 3.9% - 4
SharpBan rate: 40.4%Win rate: 48.8%Pick rate: 1.9% - 5
RhineBan rate: 38.1%Win rate: 48.0%Pick rate: 5.3% - 6
IneBan rate: 37.3%Win rate: 52.5%Pick rate: 7.2% - 7
IvaBan rate: 36.2%Win rate: 46.2%Pick rate: 1.5% - 8
SnowowlBan rate: 33.5%Win rate: 47.9%Pick rate: 0.4% - 9
XiaolingBan rate: 33.2%Win rate: 53.0%Pick rate: 3.4% - 10
ValkiaBan rate: 31.0%Win rate: 52.3%Pick rate: 2.2%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (6000–8000 band)
Win Rate Distribution (6000–8000 band)
Winners / Losers (8000+ band)
Baseline = this band's pick-weighted average win rate (51.1%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (8000+ band)
Winners Top 10
- 1
InePresence: 36.92%Win rate: 54.7%Pick rate: 9.3% - 2
EtherPresence: 10.63%Win rate: 52.6%Pick rate: 6.4% - 3
SharpPresence: 7.37%Win rate: 53.4%Pick rate: 2.9% - 4
ValkiaPresence: 6.89%Win rate: 53.7%Pick rate: 2.4% - 5
GriffinPresence: 5.84%Win rate: 53.4%Pick rate: 2.3% - 6
SeraphPresence: 5.40%Win rate: 56.0%Pick rate: 1.0% - 7
OrchidPresence: 4.62%Win rate: 58.1%Pick rate: 0.6% - 8
SnowowlPresence: 4.29%Win rate: 64.1%Pick rate: 0.3% - 9
QiuyuPresence: 4.25%Win rate: 52.7%Pick rate: 2.4% - 10
RolandPresence: 3.71%Win rate: 53.5%Pick rate: 1.4%
Losers Top 10
- 1
RhineContribution: 16.49%Win rate: 47.9%Pick rate: 4.7% - 2
STYLETContribution: 12.37%Win rate: 46.2%Pick rate: 2.3% - 3
DarkstarContribution: 9.51%Win rate: 48.3%Pick rate: 3.1% - 4
CherubContribution: 9.35%Win rate: 49.2%Pick rate: 4.5% - 5
RasielContribution: 6.27%Win rate: 48.5%Pick rate: 2.2% - 6
EmikaContribution: 5.69%Win rate: 49.1%Pick rate: 2.6% - 7
AlizContribution: 5.20%Win rate: 49.7%Pick rate: 3.4% - 8
KazeContribution: 4.72%Win rate: 46.8%Pick rate: 1.0% - 9
AidaContribution: 4.27%Win rate: 48.1%Pick rate: 1.3% - 10
GOURAI-KAIContribution: 3.76%Win rate: 50.8%Pick rate: 11.8%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (8000+ band)
- 1
GriffinBan rate: 50.9%Win rate: 53.4%Pick rate: 2.3% - 2
EtherBan rate: 49.6%Win rate: 52.6%Pick rate: 6.4% - 3
SharpBan rate: 48.6%Win rate: 53.4%Pick rate: 2.9% - 4
SeraphBan rate: 43.2%Win rate: 56.0%Pick rate: 1.0% - 5
IneBan rate: 42.3%Win rate: 54.7%Pick rate: 9.3% - 6
SnowowlBan rate: 41.9%Win rate: 64.1%Pick rate: 0.3% - 7
YammynBan rate: 36.6%Win rate: 53.2%Pick rate: 0.5% - 8
IvaBan rate: 36.3%Win rate: 49.7%Pick rate: 1.9% - 9
OrchidBan rate: 35.5%Win rate: 58.1%Pick rate: 0.6% - 10
RotaBan rate: 35.4%Win rate: 51.1%Pick rate: 4.9%
Ban rate = the conditional probability of being banned when in hand (official definition).






