Weekly Stats 2025/05/29 – 2025/06/04 (S7)
Past dataWeekly win rate distribution, winners/losers, and ban rate rankings. Data period: 2025/05/29 00:00 - 2025/06/04 23:59
Win Rate Distribution (All Bands)
Winners / Losers (<3500 band)
Baseline = this band's pick-weighted average win rate (50.0%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (<3500 band)
Winners Top 10
- 1
XiaolingPresence: 10.26%Win rate: 52.8%Pick rate: 6.4% - 2
DeucalionPresence: 10.26%Win rate: 60.6%Pick rate: 1.7% - 3
CygnusPresence: 9.03%Win rate: 57.2%Pick rate: 2.2% - 4
SkysaberPresence: 8.85%Win rate: 54.7%Pick rate: 3.3% - 5
RotaPresence: 8.39%Win rate: 54.9%Pick rate: 3.0% - 6
BetaPresence: 7.41%Win rate: 53.6%Pick rate: 3.6% - 7
ValkiaPresence: 6.78%Win rate: 55.4%Pick rate: 2.2% - 8
HikariPresence: 6.58%Win rate: 54.8%Pick rate: 2.4% - 9
AlizPresence: 6.49%Win rate: 59.5%Pick rate: 1.2% - 10
XVIIIPresence: 4.87%Win rate: 56.1%Pick rate: 1.4%
Losers Top 10
- 1
KazeContribution: 13.80%Win rate: 41.6%Pick rate: 2.9% - 2
IneContribution: 13.67%Win rate: 45.6%Pick rate: 5.5% - 3
STYLETContribution: 11.85%Win rate: 46.5%Pick rate: 6.0% - 4
RhineContribution: 10.83%Win rate: 46.8%Pick rate: 6.0% - 5
ShadowContribution: 6.77%Win rate: 44.3%Pick rate: 2.1% - 6
TroublemakerContribution: 5.61%Win rate: 48.8%Pick rate: 8.4% - 7
SnowowlContribution: 5.36%Win rate: 41.4%Pick rate: 1.1% - 8
EtherContribution: 4.66%Win rate: 47.7%Pick rate: 3.6% - 9
AngelisContribution: 4.60%Win rate: 46.6%Pick rate: 2.4% - 10
QiuyuContribution: 4.08%Win rate: 46.2%Pick rate: 1.9%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (<3500 band)
- 1
RotaBan rate: 62.8%Win rate: 54.9%Pick rate: 3.0% - 2
RhineBan rate: 56.8%Win rate: 46.8%Pick rate: 6.0% - 3
IneBan rate: 49.6%Win rate: 45.6%Pick rate: 5.5% - 4
CygnusBan rate: 49.3%Win rate: 57.2%Pick rate: 2.2% - 5
EtherBan rate: 47.2%Win rate: 47.7%Pick rate: 3.6% - 6
XiaolingBan rate: 43.1%Win rate: 52.8%Pick rate: 6.4% - 7
CavalryBan rate: 37.5%Win rate: 44.5%Pick rate: 0.6% - 8
ValkiaBan rate: 36.1%Win rate: 55.4%Pick rate: 2.2% - 9
SharpBan rate: 35.7%Win rate: 49.1%Pick rate: 2.4% - 10
IvaBan rate: 35.7%Win rate: 49.7%Pick rate: 0.8%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (<3500 band)
Win Rate Distribution (<3500 band)
Winners / Losers (3500–6000 band)
Baseline = this band's pick-weighted average win rate (49.9%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (3500–6000 band)
Winners Top 10
- 1
GOURAI-KAIPresence: 25.11%Win rate: 53.7%Pick rate: 10.1% - 2
XiaolingPresence: 11.24%Win rate: 54.2%Pick rate: 4.0% - 3
CherubPresence: 10.22%Win rate: 55.7%Pick rate: 2.7% - 4
BetaPresence: 6.41%Win rate: 51.7%Pick rate: 5.4% - 5
AlizPresence: 6.21%Win rate: 55.5%Pick rate: 1.7% - 6
ValkiaPresence: 5.29%Win rate: 55.3%Pick rate: 1.5% - 7
XVIIIPresence: 5.18%Win rate: 54.3%Pick rate: 1.8% - 8
HikariPresence: 5.03%Win rate: 53.1%Pick rate: 2.4% - 9
SkysaberPresence: 4.76%Win rate: 52.4%Pick rate: 2.9% - 10
RotaPresence: 4.72%Win rate: 52.9%Pick rate: 2.4%
Losers Top 10
- 1
TroublemakerContribution: 29.90%Win rate: 44.7%Pick rate: 8.9% - 2
IneContribution: 8.86%Win rate: 46.7%Pick rate: 4.3% - 3
KazeContribution: 7.12%Win rate: 44.1%Pick rate: 1.9% - 4
STYLETContribution: 6.64%Win rate: 48.3%Pick rate: 6.5% - 5
EmikaContribution: 6.44%Win rate: 46.2%Pick rate: 2.7% - 6
AidaContribution: 6.04%Win rate: 44.4%Pick rate: 1.7% - 7
AngelisContribution: 5.07%Win rate: 44.3%Pick rate: 1.4% - 8
HibikiContribution: 4.88%Win rate: 44.5%Pick rate: 1.4% - 9
RhineContribution: 3.68%Win rate: 48.3%Pick rate: 3.6% - 10
KaterinaContribution: 3.47%Win rate: 43.2%Pick rate: 0.8%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (3500–6000 band)
- 1
RotaBan rate: 58.9%Win rate: 52.9%Pick rate: 2.4% - 2
RhineBan rate: 55.1%Win rate: 48.3%Pick rate: 3.6% - 3
EtherBan rate: 53.8%Win rate: 50.6%Pick rate: 2.8% - 4
GriffinBan rate: 46.4%Win rate: 52.0%Pick rate: 0.8% - 5
XiaolingBan rate: 38.9%Win rate: 54.2%Pick rate: 4.0% - 6
ValkiaBan rate: 38.2%Win rate: 55.3%Pick rate: 1.5% - 7
IvaBan rate: 35.9%Win rate: 46.1%Pick rate: 1.1% - 8
ShadowBan rate: 34.6%Win rate: 50.7%Pick rate: 0.9% - 9
CygnusBan rate: 33.2%Win rate: 48.6%Pick rate: 2.2% - 10
IneBan rate: 32.7%Win rate: 46.7%Pick rate: 4.3%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (3500–6000 band)
Win Rate Distribution (3500–6000 band)
Winners / Losers (6000–8000 band)
Baseline = this band's pick-weighted average win rate (49.3%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (6000–8000 band)
Winners Top 10
- 1
GOURAI-KAIPresence: 26.55%Win rate: 51.7%Pick rate: 13.0% - 2
CherubPresence: 9.52%Win rate: 52.1%Pick rate: 4.0% - 3
XiaolingPresence: 9.16%Win rate: 52.9%Pick rate: 3.0% - 4
AlizPresence: 7.46%Win rate: 53.3%Pick rate: 2.2% - 5
ValkiaPresence: 6.93%Win rate: 53.6%Pick rate: 1.9% - 6
ConvallariaPresence: 5.85%Win rate: 53.9%Pick rate: 1.5% - 7
SkysaberPresence: 4.50%Win rate: 51.0%Pick rate: 3.1% - 8
RolandPresence: 3.77%Win rate: 53.0%Pick rate: 1.2% - 9
HikariPresence: 3.76%Win rate: 51.4%Pick rate: 2.1% - 10
EtherPresence: 3.01%Win rate: 50.3%Pick rate: 3.5%
Losers Top 10
- 1
TroublemakerContribution: 60.13%Win rate: 42.8%Pick rate: 11.0% - 2
IneContribution: 6.66%Win rate: 47.6%Pick rate: 4.7% - 3
AngelisContribution: 4.24%Win rate: 43.7%Pick rate: 0.9% - 4
STYLETContribution: 3.86%Win rate: 48.4%Pick rate: 5.2% - 5
AidaContribution: 3.44%Win rate: 45.2%Pick rate: 1.0% - 6
IvaContribution: 3.42%Win rate: 45.9%Pick rate: 1.2% - 7
HibikiContribution: 3.33%Win rate: 44.9%Pick rate: 0.9% - 8
SharpContribution: 1.86%Win rate: 47.9%Pick rate: 1.6% - 9
RhineContribution: 1.86%Win rate: 48.8%Pick rate: 4.6% - 10
KazeContribution: 1.70%Win rate: 47.6%Pick rate: 1.2%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (6000–8000 band)
- 1
EtherBan rate: 60.6%Win rate: 50.3%Pick rate: 3.5% - 2
GriffinBan rate: 56.3%Win rate: 51.0%Pick rate: 1.3% - 3
RotaBan rate: 54.6%Win rate: 50.1%Pick rate: 3.3% - 4
RhineBan rate: 41.4%Win rate: 48.8%Pick rate: 4.6% - 5
IvaBan rate: 39.0%Win rate: 45.9%Pick rate: 1.2% - 6
SnowowlBan rate: 37.2%Win rate: 49.9%Pick rate: 0.3% - 7
SharpBan rate: 36.8%Win rate: 47.9%Pick rate: 1.6% - 8
XiaolingBan rate: 35.9%Win rate: 52.9%Pick rate: 3.0% - 9
ShadowBan rate: 35.8%Win rate: 48.5%Pick rate: 0.9% - 10
CavalryBan rate: 33.4%Win rate: 50.1%Pick rate: 0.8%
Ban rate = the conditional probability of being banned when in hand (official definition).
Ban Rate Distribution (6000–8000 band)
Win Rate Distribution (6000–8000 band)
Winners / Losers (8000+ band)
Baseline = this band's pick-weighted average win rate (52.2%) (not necessarily 50%, since some matches cross bands). Above the baseline counts as a winner, below as a loser.
Winners / Losers Top 10 (8000+ band)
Winners Top 10
- 1
SeraphPresence: 10.31%Win rate: 65.5%Pick rate: 0.9% - 2
STYLETPresence: 9.84%Win rate: 54.2%Pick rate: 5.8% - 3
SharpPresence: 9.27%Win rate: 56.9%Pick rate: 2.3% - 4
QiuyuPresence: 7.88%Win rate: 56.2%Pick rate: 2.3% - 5
GriffinPresence: 7.25%Win rate: 56.9%Pick rate: 1.8% - 6
HibikiPresence: 6.60%Win rate: 58.6%Pick rate: 1.2% - 7
VirtuesPresence: 5.88%Win rate: 59.8%Pick rate: 0.9% - 8
SnowowlPresence: 5.65%Win rate: 68.6%Pick rate: 0.4% - 9
OrchidPresence: 4.60%Win rate: 62.9%Pick rate: 0.5% - 10
EtherPresence: 4.34%Win rate: 53.2%Pick rate: 5.2%
Losers Top 10
- 1
TroublemakerContribution: 61.95%Win rate: 45.4%Pick rate: 10.5% - 2
RhineContribution: 7.55%Win rate: 50.2%Pick rate: 4.3% - 3
XiaolingContribution: 5.21%Win rate: 50.0%Pick rate: 2.7% - 4
EmikaContribution: 4.20%Win rate: 49.8%Pick rate: 2.0% - 5
IneContribution: 3.29%Win rate: 51.6%Pick rate: 6.0% - 6
KazeContribution: 3.05%Win rate: 48.7%Pick rate: 1.0% - 7
BetaContribution: 2.50%Win rate: 50.3%Pick rate: 1.5% - 8
DarkstarContribution: 2.25%Win rate: 51.1%Pick rate: 2.3% - 9
XVIIIContribution: 1.98%Win rate: 50.6%Pick rate: 1.4% - 10
RasielContribution: 1.73%Win rate: 51.4%Pick rate: 2.4%
Presence/contribution = the share of the band's total win (or loss) margin attributable to that character. Win margin is proportional to pick rate × (win rate − baseline win rate).
Ban Rate Ranking Top 10 (8000+ band)
- 1
GriffinBan rate: 58.1%Win rate: 56.9%Pick rate: 1.8% - 2
EtherBan rate: 55.9%Win rate: 53.2%Pick rate: 5.2% - 3
OrchidBan rate: 47.2%Win rate: 62.9%Pick rate: 0.5% - 4
SeraphBan rate: 46.0%Win rate: 65.5%Pick rate: 0.9% - 5
SnowowlBan rate: 45.6%Win rate: 68.6%Pick rate: 0.4% - 6
RotaBan rate: 44.9%Win rate: 52.0%Pick rate: 4.0% - 7
SharpBan rate: 44.6%Win rate: 56.9%Pick rate: 2.3% - 8
YammynBan rate: 40.6%Win rate: 57.4%Pick rate: 0.5% - 9
IvaBan rate: 40.3%Win rate: 53.1%Pick rate: 1.4% - 10
IneBan rate: 34.6%Win rate: 51.6%Pick rate: 6.0%
Ban rate = the conditional probability of being banned when in hand (official definition).





